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authorJoseph-Eugene Winzer2017-06-21 13:09:55 +0200
committerThierry Crozat2018-01-22 23:34:49 +0000
commit932b3669d3f02a102c1df28bbdadafff6fe2fb5f (patch)
treedf3237cb8c25fd7ac2756113684c789411465f1d /engines/saga/gfx.cpp
parente6802ed6334ca510e3add862d4647a648f1f4c98 (diff)
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SUPERNOVA: Adds room specific game logic
This is the game logic for the first act of the game. It will see restructuring to remove gotos/jumps and hardcoded differences in game behavior depending on settings (e.g. sound on/off).
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