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author | Filippos Karapetis | 2007-08-21 18:07:17 +0000 |
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committer | Filippos Karapetis | 2007-08-21 18:07:17 +0000 |
commit | 296080e44fc97ad9f3f199517708061afeb39fcb (patch) | |
tree | 939a89aa9c6945c70d4cac668a7e2357ddd3a155 /engines/saga/interface.cpp | |
parent | bf1f23d378c6ef37d019eecb576aedace79b2893 (diff) | |
download | scummvm-rg350-296080e44fc97ad9f3f199517708061afeb39fcb.tar.gz scummvm-rg350-296080e44fc97ad9f3f199517708061afeb39fcb.tar.bz2 scummvm-rg350-296080e44fc97ad9f3f199517708061afeb39fcb.zip |
The button sprites of the warnings dialogs of IHNM are loaded correctly now. Also, the save file slider is shown correctly now (although it still needs some tweaking, as its virtual height is still the same as in ITE)
svn-id: r28690
Diffstat (limited to 'engines/saga/interface.cpp')
-rw-r--r-- | engines/saga/interface.cpp | 43 |
1 files changed, 31 insertions, 12 deletions
diff --git a/engines/saga/interface.cpp b/engines/saga/interface.cpp index 3d8ccc7e0f..ecf0e2b147 100644 --- a/engines/saga/interface.cpp +++ b/engines/saga/interface.cpp @@ -229,6 +229,12 @@ Interface::Interface(SagaEngine *vm) : _vm(vm) { _vm->_sprite->loadList(_vm->getResourceDescription()->mainPanelSpritesResourceId, _mainPanel.sprites); // Option panel sprites _vm->_sprite->loadList(_vm->getResourceDescription()->optionPanelSpritesResourceId, _optionPanel.sprites); + // Save panel sprites + _vm->_sprite->loadList(_vm->getResourceDescription()->warningPanelSpritesResourceId, _savePanel.sprites); + // Load panel sprites + _vm->_sprite->loadList(_vm->getResourceDescription()->warningPanelSpritesResourceId, _loadPanel.sprites); + // Quit panel sprites + _vm->_sprite->loadList(_vm->getResourceDescription()->warningPanelSpritesResourceId, _quitPanel.sprites); if (_vm->getGameType() == GType_ITE) { _vm->_sprite->loadList(_vm->getResourceDescription()->defaultPortraitsResourceId, _defPortraits); @@ -921,6 +927,7 @@ void Interface::drawOption() { PanelButton *panelButton; Point textPoint; Point point; + Point sliderPoint; int spritenum = 0; backBuffer = _vm->_gfx->getBackBuffer(); @@ -949,7 +956,15 @@ void Interface::drawOption() { backBuffer->drawRect(_optionSaveRectTop, kITEColorDarkGrey); } - drawButtonBox(backBuffer, _optionSaveRectSlider, kSlider, _optionSaveFileSlider->state > 0); + if (_vm->getGameType() == GType_ITE) { + drawButtonBox(backBuffer, _optionSaveRectSlider, kSlider, _optionSaveFileSlider->state > 0); + } else { + panelButton = &_optionPanel.buttons[0]; + sliderPoint.x = _optionPanel.x + panelButton->xOffset; + sliderPoint.y = _optionSaveRectSlider.top; + _vm->_sprite->draw(backBuffer, _vm->getDisplayClip(), _optionPanel.sprites, 0 + _optionSaveFileSlider->state, sliderPoint, 256); + + } if (_optionSaveRectBottom.height() > 0) { backBuffer->drawRect(_optionSaveRectBottom, kITEColorDarkGrey); @@ -2245,21 +2260,25 @@ void Interface::drawPanelButtonText(Surface *ds, InterfacePanel *panel, PanelBut litButton = panelButton->state > 0; if (panel == &_optionPanel) { - texturePoint.x = _optionPanel.x + panelButton->xOffset; - texturePoint.y = _optionPanel.y + panelButton->yOffset; + texturePoint.x = _optionPanel.x + panelButton->xOffset - 1; + texturePoint.y = _optionPanel.y + panelButton->yOffset - 1; _vm->_sprite->draw(ds, _vm->getDisplayClip(), _optionPanel.sprites, spritenum + 2 + litButton, texturePoint, 256); } else if (panel == &_quitPanel) { - texturePoint.x = _quitPanel.x + panelButton->xOffset; - texturePoint.y = _quitPanel.y + panelButton->yOffset; - _vm->_sprite->draw(ds, _vm->getDisplayClip(), _optionPanel.sprites, 14 + litButton, texturePoint, 256); + texturePoint.x = _quitPanel.x + panelButton->xOffset - 3; + texturePoint.y = _quitPanel.y + panelButton->yOffset - 3; + _vm->_sprite->draw(ds, _vm->getDisplayClip(), _quitPanel.sprites, litButton, texturePoint, 256); } else if (panel == &_savePanel) { - texturePoint.x = _savePanel.x + panelButton->xOffset; - texturePoint.y = _savePanel.y + panelButton->yOffset; - _vm->_sprite->draw(ds, _vm->getDisplayClip(), _optionPanel.sprites, 14 + litButton, texturePoint, 256); + texturePoint.x = _savePanel.x + panelButton->xOffset - 3; + texturePoint.y = _savePanel.y + panelButton->yOffset - 3; + _vm->_sprite->draw(ds, _vm->getDisplayClip(), _savePanel.sprites, litButton, texturePoint, 256); + // Input text box sprite + texturePoint.x = _savePanel.x + _saveEdit->xOffset - 2; + texturePoint.y = _savePanel.y + _saveEdit->yOffset - 2; + _vm->_sprite->draw(ds, _vm->getDisplayClip(), _savePanel.sprites, 2, texturePoint, 256); } else if (panel == &_loadPanel) { - texturePoint.x = _loadPanel.x + panelButton->xOffset; - texturePoint.y = _loadPanel.y + panelButton->yOffset; - _vm->_sprite->draw(ds, _vm->getDisplayClip(), _optionPanel.sprites, 14 + litButton, texturePoint, 256); + texturePoint.x = _loadPanel.x + panelButton->xOffset - 3; + texturePoint.y = _loadPanel.y + panelButton->yOffset - 3; + _vm->_sprite->draw(ds, _vm->getDisplayClip(), _loadPanel.sprites, litButton, texturePoint, 256); } else { // revert to default behavior drawButtonBox(ds, rect, kButton, panelButton->state > 0); |