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authorFilippos Karapetis2007-06-13 19:41:27 +0000
committerFilippos Karapetis2007-06-13 19:41:27 +0000
commit0d4a3c28d9cf092c5308bca529efcb0b46f21271 (patch)
tree22564013a264a430861f14c7ff3661ae5211489f /engines/saga/itedata.cpp
parent7af7e3f192e12f8abcc99f708b9cc9f79f55e780 (diff)
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IHNM: Button textures are loaded correctly now for buttons in the option and quit panel. Also, implemented the voices/subtitles toggle functionality and fixed widget placement a bit
svn-id: r27388
Diffstat (limited to 'engines/saga/itedata.cpp')
-rw-r--r--engines/saga/itedata.cpp10
1 files changed, 7 insertions, 3 deletions
diff --git a/engines/saga/itedata.cpp b/engines/saga/itedata.cpp
index 60082561e2..5e3d85c928 100644
--- a/engines/saga/itedata.cpp
+++ b/engines/saga/itedata.cpp
@@ -336,7 +336,7 @@ FxTable ITE_SfxTable[ITE_SFXCOUNT] = {
{ FX_CROWD_17, 64 }
};
-const char *ITEinterfaceTextStrings[][52] = {
+const char *ITEinterfaceTextStrings[][56] = {
{
"Walk to", "Look At", "Pick Up", "Talk to", "Open",
"Close", "Use", "Give", "Options", "Test",
@@ -354,7 +354,9 @@ const char *ITEinterfaceTextStrings[][52] = {
"There's no opening to close.",
"I don't know how to do that.",
"Show Dialog",
- "What is Rif's reply?"
+ "What is Rif's reply?",
+ "Voices", // IHNM
+ "Both", "Text", "Audio" // IHNM
},
// German
{
@@ -374,7 +376,9 @@ const char *ITEinterfaceTextStrings[][52] = {
"Hier ist keine \231ffnung zum Schlie$en.",
"Ich wei$ nicht, wie ich das machen soll.",
"Text zeigen",
- "Wie lautet die Antwort?"
+ "Wie lautet die Antwort?",
+ "Sprache", // IHNM
+ "Beides", "Text", "Stimmen" // IHNM
}
};