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author | Max Horn | 2007-04-14 17:42:51 +0000 |
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committer | Max Horn | 2007-04-14 17:42:51 +0000 |
commit | 22f325af94007cc0e1722cf1e105dc191eeae684 (patch) | |
tree | efbf5feb23c8fc638239687fae406dcfb9b1d086 /engines/saga/music.cpp | |
parent | 943656ab633f4353e8d09f1cac5ed27732107565 (diff) | |
download | scummvm-rg350-22f325af94007cc0e1722cf1e105dc191eeae684.tar.gz scummvm-rg350-22f325af94007cc0e1722cf1e105dc191eeae684.tar.bz2 scummvm-rg350-22f325af94007cc0e1722cf1e105dc191eeae684.zip |
Removed some leftovers
svn-id: r26474
Diffstat (limited to 'engines/saga/music.cpp')
-rw-r--r-- | engines/saga/music.cpp | 21 |
1 files changed, 0 insertions, 21 deletions
diff --git a/engines/saga/music.cpp b/engines/saga/music.cpp index b8199bd854..89d3bbd38e 100644 --- a/engines/saga/music.cpp +++ b/engines/saga/music.cpp @@ -30,9 +30,6 @@ #include "sound/audiostream.h" #include "sound/mididrv.h" #include "sound/midiparser.h" -#include "sound/mp3.h" -#include "sound/vorbis.h" -#include "sound/flac.h" #include "common/config-manager.h" #include "common/file.h" @@ -40,24 +37,6 @@ namespace Saga { #define BUFFER_SIZE 4096 -struct TrackFormat { - Audio::DigitalTrackInfo* (*openTrackFunction)(int); -}; - -static const TrackFormat TRACK_FORMATS[] = { -#ifdef USE_FLAC - { Audio::getFlacTrack }, -#endif -#ifdef USE_VORBIS - { Audio::getVorbisTrack }, -#endif -#ifdef USE_MAD - { Audio::getMP3Track }, -#endif - - { NULL } // Terminator -}; - // I haven't decided yet if it's a good idea to make looping part of the audio // stream class, or if I should use a "wrapper" class, like I did for Broken // Sword 2, to make it easier to add support for compressed music... but I'll |