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author | Eugene Sandulenko | 2008-04-05 07:43:54 +0000 |
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committer | Eugene Sandulenko | 2008-04-05 07:43:54 +0000 |
commit | 7a0c61c44094059eff4e88e9ad6b88a83c4d3dae (patch) | |
tree | 5f634a472d7712fc35d46062f0d337a7e427d72b /engines/saga/music.cpp | |
parent | c676cf560f664d68adc337da579d788cea2606b1 (diff) | |
download | scummvm-rg350-7a0c61c44094059eff4e88e9ad6b88a83c4d3dae.tar.gz scummvm-rg350-7a0c61c44094059eff4e88e9ad6b88a83c4d3dae.tar.bz2 scummvm-rg350-7a0c61c44094059eff4e88e9ad6b88a83c4d3dae.zip |
Added detection for IHNM Mac. Gampe plays, but sound and music is a big TODO
svn-id: r31403
Diffstat (limited to 'engines/saga/music.cpp')
-rw-r--r-- | engines/saga/music.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/engines/saga/music.cpp b/engines/saga/music.cpp index 8e9008896b..237525dc44 100644 --- a/engines/saga/music.cpp +++ b/engines/saga/music.cpp @@ -433,6 +433,10 @@ void Music::play(uint32 resourceId, MusicFlags flags) { return; } + if (_vm->getGameType() == GType_IHNM && _vm->isMacResources()) { + return; + } + if (isPlaying() && _trackNumber == resourceId) { return; } |