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authorJohannes Schickel2010-01-12 21:07:56 +0000
committerJohannes Schickel2010-01-12 21:07:56 +0000
commit0d995c592046aadbfcb8f46a252537da312912c5 (patch)
tree95a0a8d25372f887fe656f6ba61f050cc28845d4 /engines/saga/music.h
parent1ebe047972e2df513449db6aa615f6ab17dd6fb7 (diff)
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Rename all "Adlib" uses to "AdLib" to match the real name of the sound card / company.
Check this for reference: http://en.wikipedia.org/wiki/Ad_Lib,_Inc. http://www.crossfire-designs.de/images/articles/soundcards/adlib.jpg (note the upper left of the card) This commit does not touch "adlib" and "ADLIB" uses! Also it does not update all the SCUMM detection entries, which still use "Adlib". svn-id: r47279
Diffstat (limited to 'engines/saga/music.h')
-rw-r--r--engines/saga/music.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/saga/music.h b/engines/saga/music.h
index 0469db7cf1..44a87f28b3 100644
--- a/engines/saga/music.h
+++ b/engines/saga/music.h
@@ -109,8 +109,8 @@ public:
~Music();
void setNativeMT32(bool b) { _player->setNativeMT32(b); }
bool hasNativeMT32() { return _player->hasNativeMT32(); }
- void setAdlib(bool b) { _adlib = b; }
- bool hasAdlib() { return _adlib; }
+ void setAdLib(bool b) { _adlib = b; }
+ bool hasAdLib() { return _adlib; }
void setPassThrough(bool b) { _player->setPassThrough(b); }
bool isPlaying();
bool hasDigitalMusic() { return _digitalMusic; }