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authorMax Horn2006-02-11 22:45:04 +0000
committerMax Horn2006-02-11 22:45:04 +0000
commit26ee630756ebdd7c96bccede0881a8c8b98e8f2b (patch)
tree26e378d5cf990a2b81c2c96e9e683a7f333b62e8 /engines/saga/music.h
parent2a9a0d4211b1ea5723f1409d91cb95de8984429e (diff)
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Moved engines to the new engines/ directory
svn-id: r20582
Diffstat (limited to 'engines/saga/music.h')
-rw-r--r--engines/saga/music.h148
1 files changed, 148 insertions, 0 deletions
diff --git a/engines/saga/music.h b/engines/saga/music.h
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+++ b/engines/saga/music.h
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+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2004-2006 The ScummVM project
+ *
+ * The ReInherit Engine is (C)2000-2003 by Daniel Balsom.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+// Music class
+
+#ifndef SAGA_MUSIC_H_
+#define SAGA_MUSIC_H_
+
+#include "sound/audiocd.h"
+#include "sound/mididrv.h"
+#include "sound/midiparser.h"
+
+namespace Saga {
+
+enum MusicFlags {
+ MUSIC_NORMAL = 0,
+ MUSIC_LOOP = 0x0001,
+ MUSIC_DEFAULT = 0xffff
+};
+
+class MusicPlayer : public MidiDriver {
+public:
+ MusicPlayer(MidiDriver *driver);
+ ~MusicPlayer();
+
+ bool isPlaying() { return _isPlaying; }
+
+ void setVolume(int volume);
+ int getVolume() { return _masterVolume; }
+
+ void setNativeMT32(bool b) { _nativeMT32 = b; }
+ bool hasNativeMT32() { return _nativeMT32; }
+ void playMusic();
+ void stopMusic();
+ void setLoop(bool loop) { _looping = loop; }
+ void setPassThrough(bool b) { _passThrough = b; }
+
+ void setGM(bool isGM) { _isGM = isGM; }
+
+ //MidiDriver interface implementation
+ int open();
+ void close();
+ void send(uint32 b);
+
+ void metaEvent(byte type, byte *data, uint16 length);
+
+ void setTimerCallback(void *timerParam, void (*timerProc)(void *)) { }
+ uint32 getBaseTempo(void) { return _driver ? _driver->getBaseTempo() : 0; }
+
+ //Channel allocation functions
+ MidiChannel *allocateChannel() { return 0; }
+ MidiChannel *getPercussionChannel() { return 0; }
+
+ MidiParser *_parser;
+
+protected:
+
+ static void onTimer(void *data);
+
+ MidiChannel *_channel[16];
+ MidiDriver *_driver;
+ byte _channelVolume[16];
+ bool _nativeMT32;
+ bool _isGM;
+ bool _passThrough;
+
+ bool _isPlaying;
+ bool _looping;
+ bool _randomLoop;
+ byte _masterVolume;
+
+ byte *_musicData;
+ uint16 *_buf;
+ uint32 _musicDataSize;
+};
+
+class Music {
+public:
+
+ Music(SagaEngine *vm, Audio::Mixer *mixer, MidiDriver *driver, int enabled);
+ ~Music(void);
+ void setNativeMT32(bool b) { _player->setNativeMT32(b); }
+ bool hasNativeMT32() { return _player->hasNativeMT32(); }
+ void setAdlib(bool b) { _adlib = b; }
+ bool hasAdlib() { return _adlib; }
+ void setPassThrough(bool b) { _player->setPassThrough(b); }
+ bool isPlaying(void);
+
+ void play(uint32 resourceId, MusicFlags flags = MUSIC_DEFAULT);
+ void pause(void);
+ void resume(void);
+ void stop(void);
+
+ void setVolume(int volume, int time = 1);
+ int getVolume() { return _currentVolume; }
+
+ int32 *_songTable;
+ int _songTableLen;
+
+private:
+ SagaEngine *_vm;
+ Audio::Mixer *_mixer;
+
+ MusicPlayer *_player;
+ Audio::SoundHandle _musicHandle;
+ uint32 _trackNumber;
+
+ int _enabled;
+ bool _adlib;
+
+ int _targetVolume;
+ int _currentVolume;
+ int _currentVolumePercent;
+
+ ResourceContext *_musicContext;
+ MidiParser *xmidiParser;
+ MidiParser *smfParser;
+
+ DigitalTrackInfo *_track;
+
+ static void musicVolumeGaugeCallback(void *refCon);
+ void musicVolumeGauge(void);
+};
+
+} // End of namespace Saga
+
+#endif