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| author | Filippos Karapetis | 2008-12-12 20:10:00 +0000 | 
|---|---|---|
| committer | Filippos Karapetis | 2008-12-12 20:10:00 +0000 | 
| commit | dcca0c9f66cdec863aec0e40e0714bc7845fd8c3 (patch) | |
| tree | b1c711291d462cc48a8dd9339c870e605c9d3435 /engines/saga/puzzle.cpp | |
| parent | 052e83cd2421f14c24063ab424b465f2029c5bf3 (diff) | |
| download | scummvm-rg350-dcca0c9f66cdec863aec0e40e0714bc7845fd8c3.tar.gz scummvm-rg350-dcca0c9f66cdec863aec0e40e0714bc7845fd8c3.tar.bz2 scummvm-rg350-dcca0c9f66cdec863aec0e40e0714bc7845fd8c3.zip  | |
Fixed a regression in my last commit where some sprites were not clipped correctly
svn-id: r35318
Diffstat (limited to 'engines/saga/puzzle.cpp')
| -rw-r--r-- | engines/saga/puzzle.cpp | 2 | 
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/saga/puzzle.cpp b/engines/saga/puzzle.cpp index b149112128..7ae0c66648 100644 --- a/engines/saga/puzzle.cpp +++ b/engines/saga/puzzle.cpp @@ -207,7 +207,7 @@ void Puzzle::drawCurrentPiece() {  	_vm->_actor->getSpriteParams(puzzle, frameNumber, spriteList);  	_vm->_sprite->draw(*spriteList, _puzzlePiece, -			   Point(_pieceInfo[_puzzlePiece].curX, _pieceInfo[_puzzlePiece].curY), 256); +			   Point(_pieceInfo[_puzzlePiece].curX, _pieceInfo[_puzzlePiece].curY), 256, true);  }  void Puzzle::movePiece(Point mousePt) {  | 
