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authorDreammaster2013-02-15 08:25:09 -0500
committerDreammaster2013-02-15 08:25:09 -0500
commitbb3285d933419b6bdefadc55a6e320855ff0dd27 (patch)
tree2df613c52f854c33cff660ed1b064e2996ed80bb /engines/saga/resource.cpp
parentd1a19a1d4c3e20b57250e73141d81e8d9b44a2a1 (diff)
parentadc338cd719179a94ff470b28e9584262d7b47e8 (diff)
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Merge branch 'master' into hopkins
Diffstat (limited to 'engines/saga/resource.cpp')
-rw-r--r--engines/saga/resource.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/engines/saga/resource.cpp b/engines/saga/resource.cpp
index 1b0dfa2f22..8025a949d4 100644
--- a/engines/saga/resource.cpp
+++ b/engines/saga/resource.cpp
@@ -200,15 +200,15 @@ bool Resource::createContexts() {
//// Detect and add voice files /////////////////////////////////////////////
SoundFileInfo voiceFiles[] = {
- { GID_ITE, "voices.rsc", false , (_soundFileName[0] == 0) ? GAME_SOUNDFILE : 0},
- { GID_ITE, "voices.cmp", true , (_soundFileName[0] == 0) ? GAME_SOUNDFILE : 0},
- { GID_ITE, "voicesd.rsc", false , (_soundFileName[0] == 0) ? GAME_SOUNDFILE : 0},
- { GID_ITE, "voicesd.cmp", true , (_soundFileName[0] == 0) ? GAME_SOUNDFILE : 0},
+ { GID_ITE, "voices.rsc", false , (uint16)((_soundFileName[0] == 0) ? GAME_SOUNDFILE : 0)},
+ { GID_ITE, "voices.cmp", true , (uint16)((_soundFileName[0] == 0) ? GAME_SOUNDFILE : 0)},
+ { GID_ITE, "voicesd.rsc", false , (uint16)((_soundFileName[0] == 0) ? GAME_SOUNDFILE : 0)},
+ { GID_ITE, "voicesd.cmp", true , (uint16)((_soundFileName[0] == 0) ? GAME_SOUNDFILE : 0)},
// The resources in the Wyrmkeep combined Windows/Mac/Linux CD version are little endian, but
// the voice file is big endian. If we got such a version with mixed files, mark this voice file
// as big endian
- { GID_ITE, "inherit the earth voices", false , _vm->isBigEndian() ? 0 : GAME_SWAPENDIAN},
- { GID_ITE, "inherit the earth voices.cmp", true , _vm->isBigEndian() ? 0 : GAME_SWAPENDIAN},
+ { GID_ITE, "inherit the earth voices", false , (uint16)(_vm->isBigEndian() ? 0 : GAME_SWAPENDIAN)},
+ { GID_ITE, "inherit the earth voices.cmp", true , (uint16)(_vm->isBigEndian() ? 0 : GAME_SWAPENDIAN)},
{ GID_ITE, "ite voices.bin", false , GAME_MACBINARY},
#ifdef ENABLE_IHNM
{ GID_IHNM, "voicess.res", false , 0},