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author | Filippos Karapetis | 2007-07-31 00:06:57 +0000 |
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committer | Filippos Karapetis | 2007-07-31 00:06:57 +0000 |
commit | 3ee5ee2c060a4caf847ea15756cab802c9d91db7 (patch) | |
tree | d5b88c50b511b232733eb42d3986468d7b677a41 /engines/saga/rscfile.cpp | |
parent | 889d1a4aeee83392b2b1fcfb252ac37156587434 (diff) | |
download | scummvm-rg350-3ee5ee2c060a4caf847ea15756cab802c9d91db7.tar.gz scummvm-rg350-3ee5ee2c060a4caf847ea15756cab802c9d91db7.tar.bz2 scummvm-rg350-3ee5ee2c060a4caf847ea15756cab802c9d91db7.zip |
Loading saved games in the demo version of IHNM should work now
svn-id: r28345
Diffstat (limited to 'engines/saga/rscfile.cpp')
-rw-r--r-- | engines/saga/rscfile.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/saga/rscfile.cpp b/engines/saga/rscfile.cpp index 31961cfb5d..d308fcbe7e 100644 --- a/engines/saga/rscfile.cpp +++ b/engines/saga/rscfile.cpp @@ -702,7 +702,7 @@ void Resource::loadGlobalResources(int chapter, int actorsEntrance) { free(resourcePointer); } else { // The IHNM demo has a fixed music track and doesn't load a song table - _vm->_music->play(3, MUSIC_NORMAL); + _vm->_music->play(3, MUSIC_LOOP); } int voiceLUTResourceID = 0; |