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author | Filippos Karapetis | 2007-06-15 03:58:21 +0000 |
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committer | Filippos Karapetis | 2007-06-15 03:58:21 +0000 |
commit | 4f8f854ee6bd1e681af589a3565ac11ef8bcbc55 (patch) | |
tree | d091e443f0f2be7b769353b2afd65e7565667c04 /engines/saga/saga.cpp | |
parent | 3b78d79ec0a6051afc99a72340613be370f91654 (diff) | |
download | scummvm-rg350-4f8f854ee6bd1e681af589a3565ac11ef8bcbc55.tar.gz scummvm-rg350-4f8f854ee6bd1e681af589a3565ac11ef8bcbc55.tar.bz2 scummvm-rg350-4f8f854ee6bd1e681af589a3565ac11ef8bcbc55.zip |
Forced text is now handled correctly. It's now possible to interact with the video screen in the elder's cave
svn-id: r27410
Diffstat (limited to 'engines/saga/saga.cpp')
-rw-r--r-- | engines/saga/saga.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/saga/saga.cpp b/engines/saga/saga.cpp index ea42eac0d7..5aa6c40572 100644 --- a/engines/saga/saga.cpp +++ b/engines/saga/saga.cpp @@ -289,8 +289,8 @@ int SagaEngine::go() { msec = MAX_TIME_DELTA; } - // Since Puzzle is actorless, we do it here - if (_puzzle->isActive()) { + // Since Puzzle and forced text are actorless, we do them here + if (_puzzle->isActive() || _actor->isForcedTextShown()) { _actor->handleSpeech(msec); } else if (!_scene->isInIntro()) { if (_interface->getMode() == kPanelMain || |