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author | Eugene Sandulenko | 2006-10-02 23:31:14 +0000 |
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committer | Eugene Sandulenko | 2006-10-02 23:31:14 +0000 |
commit | 107a9f3bef2265415df0d6c1e1d255161eeca193 (patch) | |
tree | b09cae85691c0ef37110c780e34cc81202041941 /engines/saga/saga.h | |
parent | 60aee54bfefc492b19f6c50a2040f182bab3bdda (diff) | |
download | scummvm-rg350-107a9f3bef2265415df0d6c1e1d255161eeca193.tar.gz scummvm-rg350-107a9f3bef2265415df0d6c1e1d255161eeca193.tar.bz2 scummvm-rg350-107a9f3bef2265415df0d6c1e1d255161eeca193.zip |
Moved unrelated fields out of ADGameDescription structure.
svn-id: r24090
Diffstat (limited to 'engines/saga/saga.h')
-rw-r--r-- | engines/saga/saga.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/saga/saga.h b/engines/saga/saga.h index d0b3291b93..7b2f112505 100644 --- a/engines/saga/saga.h +++ b/engines/saga/saga.h @@ -374,7 +374,7 @@ public: bool initGame(void); public: const SAGAGameDescription *getGameDescription() const { return _gameDescription; } - const bool isBigEndian() const { return (_gameDescription->desc.features & GF_BIG_ENDIAN_DATA) != 0; } + const bool isBigEndian() const { return (_gameDescription->features & GF_BIG_ENDIAN_DATA) != 0; } const bool isMacResources() const { return (getPlatform() == Common::kPlatformMacintosh); } const GameResourceDescription *getResourceDescription() { return _gameDescription->resourceDescription; } const GameSoundInfo *getVoiceInfo() const { return _gameDescription->voiceInfo; } @@ -387,9 +387,9 @@ public: } int getFontsCount() const { return _gameDescription->fontsCount; } - int getGameId() const { return _gameDescription->desc.gameId; } - int getGameType() const { return _gameDescription->desc.gameType; } - uint32 getFeatures() const { return _gameDescription->desc.features; } + int getGameId() const { return _gameDescription->gameId; } + int getGameType() const { return _gameDescription->gameType; } + uint32 getFeatures() const { return _gameDescription->features; } Common::Language getLanguage() const { return _gameDescription->desc.language; } Common::Platform getPlatform() const { return _gameDescription->desc.platform; } int getGameNumber() const { return _gameNumber; } |