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authorMax Horn2006-04-15 20:36:41 +0000
committerMax Horn2006-04-15 20:36:41 +0000
commit68cb7f52c8dd64ccfe8f28e847b530c8835175c3 (patch)
tree635011611fbc8592289b85c0b704d5a0cec057ea /engines/saga/saga.h
parentad45318328e23b76e346414c62ef4c22d8ebe059 (diff)
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- Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a new getActiveDomain method that returns a pointer to the actual active *domain*
- Added Engine::_targetName whose value is computed from the name of the active domain - Removed GameDetector::_targetName, instead code now uses either Engine::_targetName or the name of the active domain - This in turn allowed for removing usage of GameDetector in many places svn-id: r21916
Diffstat (limited to 'engines/saga/saga.h')
-rw-r--r--engines/saga/saga.h6
1 files changed, 2 insertions, 4 deletions
diff --git a/engines/saga/saga.h b/engines/saga/saga.h
index 0ba23b4948..450b21ec71 100644
--- a/engines/saga/saga.h
+++ b/engines/saga/saga.h
@@ -573,9 +573,9 @@ class SagaEngine : public Engine {
protected:
int go();
- int init(GameDetector &detector);
+ int init();
public:
- SagaEngine(GameDetector * detector, OSystem * syst);
+ SagaEngine(OSystem *syst);
virtual ~SagaEngine();
void shutDown() { _quit = true; }
@@ -666,8 +666,6 @@ public:
}
private:
- Common::String _targetName;
-
uint _saveFilesMaxCount;
uint _saveFilesCount;
SaveFileData _saveFiles[MAX_SAVES];