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author | Eugene Sandulenko | 2007-01-21 20:24:38 +0000 |
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committer | Eugene Sandulenko | 2007-01-21 20:24:38 +0000 |
commit | d3b0ff8ade3a147aa3ce78399fd66fb340b07584 (patch) | |
tree | e0a8429b516c22e364bca025cd30604f905615b5 /engines/saga/saga.h | |
parent | 01a5faa6a0ba89b7f774efe33839a077eeaa5f9d (diff) | |
download | scummvm-rg350-d3b0ff8ade3a147aa3ce78399fd66fb340b07584.tar.gz scummvm-rg350-d3b0ff8ade3a147aa3ce78399fd66fb340b07584.tar.bz2 scummvm-rg350-d3b0ff8ade3a147aa3ce78399fd66fb340b07584.zip |
Reduce dependency from common/advancedDetector.h
svn-id: r25156
Diffstat (limited to 'engines/saga/saga.h')
-rw-r--r-- | engines/saga/saga.h | 48 |
1 files changed, 25 insertions, 23 deletions
diff --git a/engines/saga/saga.h b/engines/saga/saga.h index 4d26c960d7..42ec768580 100644 --- a/engines/saga/saga.h +++ b/engines/saga/saga.h @@ -31,7 +31,10 @@ #include "saga/gfx.h" #include "saga/list.h" -#include "common/advancedDetector.h" + +namespace Common { +struct ADGameFileDescription; +} namespace Saga { @@ -247,7 +250,6 @@ inline uint16 objectIndexToId(int type, int index) { return (type << OBJECT_TYPE_SHIFT) | (OBJECT_TYPE_MASK & index); } - class SagaEngine : public Engine { friend class Scene; @@ -372,29 +374,29 @@ public: public: bool initGame(void); -public: - const SAGAGameDescription *getGameDescription() const { return _gameDescription; } - const bool isBigEndian() const { return (_gameDescription->features & GF_BIG_ENDIAN_DATA) != 0; } - const bool isMacResources() const { return (getPlatform() == Common::kPlatformMacintosh); } - const GameResourceDescription *getResourceDescription() { return _gameDescription->resourceDescription; } - const GameSoundInfo *getVoiceInfo() const { return _gameDescription->voiceInfo; } - const GameSoundInfo *getSfxInfo() const { return _gameDescription->sfxInfo; } - const GameSoundInfo *getMusicInfo() const { return _gameDescription->musicInfo; } - - const GameFontDescription *getFontDescription(int index) { - assert(index < _gameDescription->fontsCount); - return &_gameDescription->fontDescriptions[index]; - } - int getFontsCount() const { return _gameDescription->fontsCount; } - int getGameId() const { return _gameDescription->gameId; } - int getGameType() const { return _gameDescription->gameType; } - uint32 getFeatures() const { return _gameDescription->features; } - Common::Language getLanguage() const { return _gameDescription->desc.language; } - Common::Platform getPlatform() const { return _gameDescription->desc.platform; } - int getGameNumber() const { return _gameNumber; } - int getStartSceneNumber() const { return _gameDescription->startSceneNumber; } + const bool isBigEndian() const; + const bool isMacResources() const; + const GameResourceDescription *getResourceDescription(); + const GameSoundInfo *getVoiceInfo() const; + const GameSoundInfo *getSfxInfo() const; + const GameSoundInfo *getMusicInfo() const; + + const GameFontDescription *getFontDescription(int index); + int getFontsCount() const; + + int getGameId() const; + int getGameType() const; + uint32 getFeatures() const; + Common::Language getLanguage() const; + Common::Platform getPlatform() const; + int getGameNumber() const; + int getStartSceneNumber() const; + + int getPatchesCount() const; + const GamePatchDescription *getPatchDescriptions() const; + const Common::ADGameFileDescription *getFilesDescriptions() const; const Common::Rect &getDisplayClip() const { return _displayClip;} int getDisplayWidth() const { return _gameDisplayInfo.logicalWidth; } |