aboutsummaryrefslogtreecommitdiff
path: root/engines/saga/scene.cpp
diff options
context:
space:
mode:
authorWillem Jan Palenstijn2015-07-22 22:37:40 +0200
committerWillem Jan Palenstijn2015-07-22 22:43:42 +0200
commit6ec9c81b575f13b2c4b30aeac592ebf2557b5890 (patch)
tree503d50902bad2d800165593039d08d5ccf0c98ab /engines/saga/scene.cpp
parent5ec05f6b647c5ea41418be7ed19ad381f97cabd8 (diff)
parent4e5c8d35f7e133e2e72a846fdbd54900c91eeb73 (diff)
downloadscummvm-rg350-6ec9c81b575f13b2c4b30aeac592ebf2557b5890.tar.gz
scummvm-rg350-6ec9c81b575f13b2c4b30aeac592ebf2557b5890.tar.bz2
scummvm-rg350-6ec9c81b575f13b2c4b30aeac592ebf2557b5890.zip
Merge branch 'master' into mm
Conflicts: engines/access/access.cpp engines/access/asurface.h engines/access/bubble_box.cpp engines/access/bubble_box.h engines/access/martian/martian_game.cpp engines/access/player.cpp engines/access/player.h engines/access/resources.cpp engines/access/screen.cpp engines/access/screen.h engines/access/sound.cpp engines/access/sound.h
Diffstat (limited to 'engines/saga/scene.cpp')
-rw-r--r--engines/saga/scene.cpp26
1 files changed, 14 insertions, 12 deletions
diff --git a/engines/saga/scene.cpp b/engines/saga/scene.cpp
index f19645dd99..efd4c371b1 100644
--- a/engines/saga/scene.cpp
+++ b/engines/saga/scene.cpp
@@ -835,13 +835,14 @@ void Scene::loadScene(LoadSceneParams &loadSceneParams) {
loadSceneParams.sceneProc(SCENE_BEGIN, this);
}
- // We probably don't want "followers" to go into scene -1 , 0. At the very
- // least we don't want garbage to be drawn that early in the ITE intro.
- if (_sceneNumber > 0 && _sceneNumber != ITE_SCENE_PUZZLE)
- _vm->_actor->updateActorsScene(loadSceneParams.actorsEntrance);
-
- if (_sceneNumber == ITE_SCENE_PUZZLE)
+ if (_vm->getGameId() == GID_ITE && _sceneNumber == ITE_SCENE_PUZZLE) {
_vm->_puzzle->execute();
+ } else {
+ // We probably don't want "followers" to go into scene -1 , 0. At the very
+ // least we don't want garbage to be drawn that early in the ITE intro.
+ if (_sceneNumber > 0)
+ _vm->_actor->updateActorsScene(loadSceneParams.actorsEntrance);
+ }
if (getFlags() & kSceneFlagShowCursor) {
// Activate user interface
@@ -865,15 +866,13 @@ void Scene::loadSceneDescriptor(uint32 resourceId) {
_sceneDescription.reset();
- if (resourceId == 0) {
+ if (resourceId == 0)
return;
- }
_vm->_resource->loadResource(_sceneContext, resourceId, sceneDescriptorData);
+ ByteArrayReadStreamEndian readS(sceneDescriptorData, _sceneContext->isBigEndian());
- if (sceneDescriptorData.size() == 16) {
- ByteArrayReadStreamEndian readS(sceneDescriptorData, _sceneContext->isBigEndian());
-
+ if (sceneDescriptorData.size() == 14 || sceneDescriptorData.size() == 16) {
_sceneDescription.flags = readS.readSint16();
_sceneDescription.resourceListResourceId = readS.readSint16();
_sceneDescription.endSlope = readS.readSint16();
@@ -881,7 +880,10 @@ void Scene::loadSceneDescriptor(uint32 resourceId) {
_sceneDescription.scriptModuleNumber = readS.readUint16();
_sceneDescription.sceneScriptEntrypointNumber = readS.readUint16();
_sceneDescription.startScriptEntrypointNumber = readS.readUint16();
- _sceneDescription.musicResourceId = readS.readSint16();
+ if (sceneDescriptorData.size() == 16)
+ _sceneDescription.musicResourceId = readS.readSint16();
+ } else {
+ warning("Scene::loadSceneDescriptor: Unknown scene descriptor data size (%d)", sceneDescriptorData.size());
}
}