diff options
author | Filippos Karapetis | 2008-12-12 14:23:02 +0000 |
---|---|---|
committer | Filippos Karapetis | 2008-12-12 14:23:02 +0000 |
commit | cfa939d1510d0630a81cec41fc94a61b9908693e (patch) | |
tree | 6ecc219bb5c951820f78d6724a52749b7c23571a /engines/saga/scene.cpp | |
parent | 2efe7bede0d5c659abd8e48b5de011d8c5266fc8 (diff) | |
download | scummvm-rg350-cfa939d1510d0630a81cec41fc94a61b9908693e.tar.gz scummvm-rg350-cfa939d1510d0630a81cec41fc94a61b9908693e.tar.bz2 scummvm-rg350-cfa939d1510d0630a81cec41fc94a61b9908693e.zip |
- Stop passing the scene clip rectangle around for no reason
- More changes for dirty rectangle handling
- Stop adding dirty rectangles that cover the whole screen for no reason
- Dirty rectangle handling is still very buggy, so it's still disabled
svn-id: r35314
Diffstat (limited to 'engines/saga/scene.cpp')
-rw-r--r-- | engines/saga/scene.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/engines/saga/scene.cpp b/engines/saga/scene.cpp index c2c3a7d350..c4d04c65e2 100644 --- a/engines/saga/scene.cpp +++ b/engines/saga/scene.cpp @@ -1153,7 +1153,10 @@ void Scene::draw() { Rect rect; _vm->_render->getBackGroundSurface()->getRect(rect); rect.bottom = (_sceneClip.bottom < rect.bottom) ? getHeight() : rect.bottom; - _vm->_gfx->drawRegion(rect, (const byte *)_vm->_render->getBackGroundSurface()->pixels); + if (_vm->_render->isFullRefresh()) + _vm->_gfx->drawRegion(rect, (const byte *)_vm->_render->getBackGroundSurface()->pixels); + else + _vm->_gfx->drawBgRegion(rect, (const byte *)_vm->_render->getBackGroundSurface()->pixels); } } |