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author | D G Turner | 2012-10-12 17:03:32 +0100 |
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committer | D G Turner | 2012-10-12 17:03:32 +0100 |
commit | 151b7beb47ec4b964862d6779bd48e3a33482bbd (patch) | |
tree | 867717c5266d0908d95edd82560599be20a4ede9 /engines/saga/script.cpp | |
parent | 80af0e239473f85c49cc2da3c848dfcde41d4a37 (diff) | |
parent | 2b55837650c4229dc3d75b660cecfc7a3292e5e0 (diff) | |
download | scummvm-rg350-151b7beb47ec4b964862d6779bd48e3a33482bbd.tar.gz scummvm-rg350-151b7beb47ec4b964862d6779bd48e3a33482bbd.tar.bz2 scummvm-rg350-151b7beb47ec4b964862d6779bd48e3a33482bbd.zip |
Merge branch 'master' into teenagentRefactor
Conflicts:
engines/teenagent/callbacks.cpp
Diffstat (limited to 'engines/saga/script.cpp')
-rw-r--r-- | engines/saga/script.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/saga/script.cpp b/engines/saga/script.cpp index 96746b538c..3efc554cb3 100644 --- a/engines/saga/script.cpp +++ b/engines/saga/script.cpp @@ -948,7 +948,7 @@ void Script::opSpeak(SCRIPTOP_PARAMS) { // scripts change to scene 5, but do not clear the cutaway that appears // before Gorrister's speech starts, resulting in a deadlock. We do this // manually here. - if (_vm->getGameId() == GID_IHNM && _vm->_scene->currentChapterNumber() == 1 && + if (_vm->getGameId() == GID_IHNM && _vm->_scene->currentChapterNumber() == 1 && _vm->_scene->currentSceneNumber() == 5 && _vm->_anim->hasCutaway()) { _vm->_anim->returnFromCutaway(); } |