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authorFilippos Karapetis2008-12-06 14:24:40 +0000
committerFilippos Karapetis2008-12-06 14:24:40 +0000
commit9c04b0c2290caa67fc4b22b7a37e2abbff97c3de (patch)
tree1b8973ce59ed2598f0a04b41e54956fa2a7677a5 /engines/saga/sprite.h
parentf3a60a8c96fed196b64cc9b86d71eeac00df5871 (diff)
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All the screen drawing functions draw to the back buffer, so there is no point in passing it everywhere
svn-id: r35260
Diffstat (limited to 'engines/saga/sprite.h')
-rw-r--r--engines/saga/sprite.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/saga/sprite.h b/engines/saga/sprite.h
index 112a4b0307..0c31044be2 100644
--- a/engines/saga/sprite.h
+++ b/engines/saga/sprite.h
@@ -74,15 +74,15 @@ public:
~Sprite(void);
// draw scaled sprite using background scene mask
- void drawOccluded(Surface *ds, const Rect &clipRect, SpriteList &spriteList, int spriteNumber, const Point &screenCoord, int scale, int depth);
+ void drawOccluded(const Rect &clipRect, SpriteList &spriteList, int spriteNumber, const Point &screenCoord, int scale, int depth);
// draw scaled sprite using background scene mask
- void draw(Surface *ds, const Rect &clipRect, SpriteList &spriteList, int32 spriteNumber, const Point &screenCoord, int scale);
+ void draw(const Rect &clipRect, SpriteList &spriteList, int32 spriteNumber, const Point &screenCoord, int scale);
// main function
- void drawClip(Surface *ds, const Rect &clipRect, const Point &spritePointer, int width, int height, const byte *spriteBuffer);
+ void drawClip(const Rect &clipRect, const Point &spritePointer, int width, int height, const byte *spriteBuffer);
- void draw(Surface *ds, const Rect &clipRect, SpriteList &spriteList, int32 spriteNumber, const Rect &screenRect, int scale);
+ void draw(const Rect &clipRect, SpriteList &spriteList, int32 spriteNumber, const Rect &screenRect, int scale);
void loadList(int resourceId, SpriteList &spriteList); // load or append spriteList
bool hitTest(SpriteList &spriteList, int spriteNumber, const Point &screenCoord, int scale, const Point &testPoint);