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author | Filippos Karapetis | 2007-07-27 01:59:23 +0000 |
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committer | Filippos Karapetis | 2007-07-27 01:59:23 +0000 |
commit | 178bf76aae147a2a78ff8165dece9afb71ddc876 (patch) | |
tree | eeceb6704e72ca9555df4a469d32c74fe1aaca68 /engines/saga | |
parent | d6b08fc7514ec6c857613756a7d05f31648ffbcf (diff) | |
download | scummvm-rg350-178bf76aae147a2a78ff8165dece9afb71ddc876.tar.gz scummvm-rg350-178bf76aae147a2a78ff8165dece9afb71ddc876.tar.bz2 scummvm-rg350-178bf76aae147a2a78ff8165dece9afb71ddc876.zip |
The p2_a.iaf file should now be played correctly with the English DOS CD and Floppy versions of ITE. Should fix bug #1751344 - "ITE: p2_a.iaf not played correctly"
svn-id: r28229
Diffstat (limited to 'engines/saga')
-rw-r--r-- | engines/saga/detection_tables.h | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/saga/detection_tables.h b/engines/saga/detection_tables.h index 75d45e4bb6..4483cbb7ed 100644 --- a/engines/saga/detection_tables.h +++ b/engines/saga/detection_tables.h @@ -606,8 +606,8 @@ static const SAGAGameDescription gameDescriptions[] = { &ITECD_GameSound, &ITECD_GameSound, &ITEMACCD_GameMusic, // note: this version did not originally have digital music - 0, - NULL, + ARRAYSIZE(ITEPatch_Files), + ITEPatch_Files, }, // Inherit the earth - DOS CD German version @@ -697,8 +697,8 @@ static const SAGAGameDescription gameDescriptions[] = { &ITEDISK_GameSound, &ITEDISK_GameSound, &ITEMACCD_GameMusic, // note: this version did not originally have digital music - 0, - NULL, + ARRAYSIZE(ITEPatch_Files), + ITEPatch_Files, }, // IHNM Section /////////////////////////////////////////////////////////////////////////////////////////// |