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authorEugene Sandulenko2016-03-05 14:25:56 +0100
committerEugene Sandulenko2016-03-05 14:25:56 +0100
commit23d74fddb4a8c08c9557ba7ea1293c7ab4147268 (patch)
tree11acfcee5e09aa4dc85544dd3490463bae5ad7d6 /engines/saga
parent8b3f27753ea456639923d830eecdd781df1faded (diff)
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CONFIGURE: Introduced new engine dependency: highres
Some backends like GCW0 do no support graphics >320x240 due to the hardware limitation (downscaling is possible but it will ruin the pixel hunting which is often part of the gameplay). Instead of manually updating the list of engines, we now introduce a new dependency. I marked all relevant engines, but some, like tinsel, require more work with putting their relevant high-res games under USE_HIGHRES define.
Diffstat (limited to 'engines/saga')
-rw-r--r--engines/saga/configure.engine4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/saga/configure.engine b/engines/saga/configure.engine
index 99e2ab367b..adb904a6dd 100644
--- a/engines/saga/configure.engine
+++ b/engines/saga/configure.engine
@@ -1,5 +1,5 @@
# This file is included from the main "configure" script
# add_engine [name] [desc] [build-by-default] [subengines] [base games] [deps]
add_engine saga "SAGA" yes "ihnm saga2" "ITE"
-add_engine ihnm "IHNM" yes
-add_engine saga2 "SAGA 2 games" no
+add_engine ihnm "IHNM" yes "" "" "highres"
+add_engine saga2 "SAGA 2 games" no "" "" "highres"