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authorMax Horn2006-04-29 22:33:31 +0000
committerMax Horn2006-04-29 22:33:31 +0000
commit27307acd7c6f9f9083bdcad38ba54f18d4f080b7 (patch)
treefd7360382a19b07dcca9b711080b3f6c8f64fd38 /engines/saga
parentac0ae13bee890b78442788abe6b87e514c9928a0 (diff)
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Moved the AudioCDManager as well as class AudioStream and its (standard) subclasses to namespace Audio
svn-id: r22231
Diffstat (limited to 'engines/saga')
-rw-r--r--engines/saga/music.cpp12
-rw-r--r--engines/saga/music.h2
-rw-r--r--engines/saga/sndres.cpp8
3 files changed, 11 insertions, 11 deletions
diff --git a/engines/saga/music.cpp b/engines/saga/music.cpp
index 52ebc51440..453ef05d4c 100644
--- a/engines/saga/music.cpp
+++ b/engines/saga/music.cpp
@@ -41,18 +41,18 @@ namespace Saga {
#define BUFFER_SIZE 4096
struct TrackFormat {
- DigitalTrackInfo* (*openTrackFunction)(int);
+ Audio::DigitalTrackInfo* (*openTrackFunction)(int);
};
static const TrackFormat TRACK_FORMATS[] = {
#ifdef USE_FLAC
- { getFlacTrack },
+ { Audio::getFlacTrack },
#endif
#ifdef USE_VORBIS
- { getVorbisTrack },
+ { Audio::getVorbisTrack },
#endif
#ifdef USE_MAD
- { getMP3Track },
+ { Audio::getMP3Track },
#endif
{ NULL } // Terminator
@@ -63,7 +63,7 @@ static const TrackFormat TRACK_FORMATS[] = {
// Sword 2, to make it easier to add support for compressed music... but I'll
// worry about that later.
-class RAWInputStream : public AudioStream {
+class RAWInputStream : public Audio::AudioStream {
private:
ResourceContext *_context;
Common::File *_file;
@@ -374,7 +374,7 @@ bool Music::isPlaying() {
}
void Music::play(uint32 resourceId, MusicFlags flags) {
- AudioStream *audioStream = NULL;
+ Audio::AudioStream *audioStream = NULL;
MidiParser *parser;
ResourceContext *context;
byte *resourceData;
diff --git a/engines/saga/music.h b/engines/saga/music.h
index a276896dac..691deeea5e 100644
--- a/engines/saga/music.h
+++ b/engines/saga/music.h
@@ -137,7 +137,7 @@ private:
MidiParser *xmidiParser;
MidiParser *smfParser;
- DigitalTrackInfo *_track;
+ Audio::DigitalTrackInfo *_track;
byte *_midiMusicData;
diff --git a/engines/saga/sndres.cpp b/engines/saga/sndres.cpp
index 40c6bd86a6..7849ddecd0 100644
--- a/engines/saga/sndres.cpp
+++ b/engines/saga/sndres.cpp
@@ -137,7 +137,7 @@ void SndRes::playVoice(uint32 resourceId) {
bool SndRes::load(ResourceContext *context, uint32 resourceId, SoundBuffer &buffer, bool onlyHeader) {
byte *soundResource;
- AudioStream *voxStream;
+ Audio::AudioStream *voxStream;
size_t soundResourceLength;
bool result = false;
GameSoundTypes resourceType;
@@ -217,7 +217,7 @@ bool SndRes::load(ResourceContext *context, uint32 resourceId, SoundBuffer &buff
buffer.buffer = NULL;
free(soundResource);
} else {
- voxStream = makeADPCMStream(&readS, soundResourceLength, kADPCMOki);
+ voxStream = Audio::makeADPCMStream(&readS, soundResourceLength, Audio::kADPCMOki);
buffer.buffer = (byte *)malloc(buffer.size);
voxSize = voxStream->readBuffer((int16*)buffer.buffer, soundResourceLength * 2);
if (voxSize != soundResourceLength * 2) {
@@ -228,7 +228,7 @@ bool SndRes::load(ResourceContext *context, uint32 resourceId, SoundBuffer &buff
result = true;
break;
case kSoundVOC:
- data = loadVOCFromStream(readS, size, rate);
+ data = Audio::loadVOCFromStream(readS, size, rate);
if (data) {
buffer.frequency = rate;
buffer.sampleBits = 8;
@@ -246,7 +246,7 @@ bool SndRes::load(ResourceContext *context, uint32 resourceId, SoundBuffer &buff
free(soundResource);
break;
case kSoundWAV:
- if (loadWAVFromStream(readS, size, rate, flags)) {
+ if (Audio::loadWAVFromStream(readS, size, rate, flags)) {
buffer.frequency = rate;
buffer.sampleBits = 16;
buffer.stereo = ((flags & Audio::Mixer::FLAG_STEREO) != 0);