diff options
author | Max Horn | 2006-04-29 22:33:31 +0000 |
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committer | Max Horn | 2006-04-29 22:33:31 +0000 |
commit | 27307acd7c6f9f9083bdcad38ba54f18d4f080b7 (patch) | |
tree | fd7360382a19b07dcca9b711080b3f6c8f64fd38 /engines/saga | |
parent | ac0ae13bee890b78442788abe6b87e514c9928a0 (diff) | |
download | scummvm-rg350-27307acd7c6f9f9083bdcad38ba54f18d4f080b7.tar.gz scummvm-rg350-27307acd7c6f9f9083bdcad38ba54f18d4f080b7.tar.bz2 scummvm-rg350-27307acd7c6f9f9083bdcad38ba54f18d4f080b7.zip |
Moved the AudioCDManager as well as class AudioStream and its (standard) subclasses to namespace Audio
svn-id: r22231
Diffstat (limited to 'engines/saga')
-rw-r--r-- | engines/saga/music.cpp | 12 | ||||
-rw-r--r-- | engines/saga/music.h | 2 | ||||
-rw-r--r-- | engines/saga/sndres.cpp | 8 |
3 files changed, 11 insertions, 11 deletions
diff --git a/engines/saga/music.cpp b/engines/saga/music.cpp index 52ebc51440..453ef05d4c 100644 --- a/engines/saga/music.cpp +++ b/engines/saga/music.cpp @@ -41,18 +41,18 @@ namespace Saga { #define BUFFER_SIZE 4096 struct TrackFormat { - DigitalTrackInfo* (*openTrackFunction)(int); + Audio::DigitalTrackInfo* (*openTrackFunction)(int); }; static const TrackFormat TRACK_FORMATS[] = { #ifdef USE_FLAC - { getFlacTrack }, + { Audio::getFlacTrack }, #endif #ifdef USE_VORBIS - { getVorbisTrack }, + { Audio::getVorbisTrack }, #endif #ifdef USE_MAD - { getMP3Track }, + { Audio::getMP3Track }, #endif { NULL } // Terminator @@ -63,7 +63,7 @@ static const TrackFormat TRACK_FORMATS[] = { // Sword 2, to make it easier to add support for compressed music... but I'll // worry about that later. -class RAWInputStream : public AudioStream { +class RAWInputStream : public Audio::AudioStream { private: ResourceContext *_context; Common::File *_file; @@ -374,7 +374,7 @@ bool Music::isPlaying() { } void Music::play(uint32 resourceId, MusicFlags flags) { - AudioStream *audioStream = NULL; + Audio::AudioStream *audioStream = NULL; MidiParser *parser; ResourceContext *context; byte *resourceData; diff --git a/engines/saga/music.h b/engines/saga/music.h index a276896dac..691deeea5e 100644 --- a/engines/saga/music.h +++ b/engines/saga/music.h @@ -137,7 +137,7 @@ private: MidiParser *xmidiParser; MidiParser *smfParser; - DigitalTrackInfo *_track; + Audio::DigitalTrackInfo *_track; byte *_midiMusicData; diff --git a/engines/saga/sndres.cpp b/engines/saga/sndres.cpp index 40c6bd86a6..7849ddecd0 100644 --- a/engines/saga/sndres.cpp +++ b/engines/saga/sndres.cpp @@ -137,7 +137,7 @@ void SndRes::playVoice(uint32 resourceId) { bool SndRes::load(ResourceContext *context, uint32 resourceId, SoundBuffer &buffer, bool onlyHeader) { byte *soundResource; - AudioStream *voxStream; + Audio::AudioStream *voxStream; size_t soundResourceLength; bool result = false; GameSoundTypes resourceType; @@ -217,7 +217,7 @@ bool SndRes::load(ResourceContext *context, uint32 resourceId, SoundBuffer &buff buffer.buffer = NULL; free(soundResource); } else { - voxStream = makeADPCMStream(&readS, soundResourceLength, kADPCMOki); + voxStream = Audio::makeADPCMStream(&readS, soundResourceLength, Audio::kADPCMOki); buffer.buffer = (byte *)malloc(buffer.size); voxSize = voxStream->readBuffer((int16*)buffer.buffer, soundResourceLength * 2); if (voxSize != soundResourceLength * 2) { @@ -228,7 +228,7 @@ bool SndRes::load(ResourceContext *context, uint32 resourceId, SoundBuffer &buff result = true; break; case kSoundVOC: - data = loadVOCFromStream(readS, size, rate); + data = Audio::loadVOCFromStream(readS, size, rate); if (data) { buffer.frequency = rate; buffer.sampleBits = 8; @@ -246,7 +246,7 @@ bool SndRes::load(ResourceContext *context, uint32 resourceId, SoundBuffer &buff free(soundResource); break; case kSoundWAV: - if (loadWAVFromStream(readS, size, rate, flags)) { + if (Audio::loadWAVFromStream(readS, size, rate, flags)) { buffer.frequency = rate; buffer.sampleBits = 16; buffer.stereo = ((flags & Audio::Mixer::FLAG_STEREO) != 0); |