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authorMax Horn2009-01-29 22:13:01 +0000
committerMax Horn2009-01-29 22:13:01 +0000
commit28cf213605ff916ddac62d6c07e02beb915a9a8f (patch)
treefcb26632dfda8061f1bbe3497d5a1b167fc75bb4 /engines/saga
parent7eaafd933f1abed7146a8099df3aac0ffc3aea9a (diff)
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Moved AdvancedDetector from common/ to engines/
svn-id: r36132
Diffstat (limited to 'engines/saga')
-rw-r--r--engines/saga/detection.cpp18
-rw-r--r--engines/saga/detection_tables.h48
-rw-r--r--engines/saga/resource.cpp2
-rw-r--r--engines/saga/resource_hrs.cpp2
-rw-r--r--engines/saga/resource_res.cpp2
-rw-r--r--engines/saga/resource_rsc.cpp2
-rw-r--r--engines/saga/saga.h4
7 files changed, 38 insertions, 40 deletions
diff --git a/engines/saga/detection.cpp b/engines/saga/detection.cpp
index 2e1a0f2833..55f9f5248c 100644
--- a/engines/saga/detection.cpp
+++ b/engines/saga/detection.cpp
@@ -30,7 +30,7 @@
#include "base/plugins.h"
#include "common/config-manager.h"
-#include "common/advancedDetector.h"
+#include "engines/advancedDetector.h"
#include "common/system.h"
#include "graphics/thumbnail.h"
@@ -43,7 +43,7 @@
namespace Saga {
struct SAGAGameDescription {
- Common::ADGameDescription desc;
+ ADGameDescription desc;
int gameId;
uint32 features;
@@ -81,7 +81,7 @@ int SagaEngine::getGameNumber() const { return _gameNumber; }
int SagaEngine::getStartSceneNumber() const { return _gameDescription->startSceneNumber; }
const GamePatchDescription *SagaEngine::getPatchDescriptions() const { return _gameDescription->patchDescriptions; }
-const Common::ADGameFileDescription *SagaEngine::getFilesDescriptions() const { return _gameDescription->desc.filesDescriptions; }
+const ADGameFileDescription *SagaEngine::getFilesDescriptions() const { return _gameDescription->desc.filesDescriptions; }
}
@@ -94,7 +94,7 @@ static const PlainGameDescriptor sagaGames[] = {
{0, 0}
};
-static const Common::ADObsoleteGameID obsoleteGameIDsTable[] = {
+static const ADObsoleteGameID obsoleteGameIDsTable[] = {
{"ite", "saga", Common::kPlatformUnknown},
{"ihnm", "saga", Common::kPlatformUnknown},
{"dino", "saga", Common::kPlatformUnknown},
@@ -104,7 +104,7 @@ static const Common::ADObsoleteGameID obsoleteGameIDsTable[] = {
#include "saga/detection_tables.h"
-static const Common::ADParams detectionParams = {
+static const ADParams detectionParams = {
// Pointer to ADGameDescription or its superset structure
(const byte *)Saga::gameDescriptions,
// Size of that superset structure
@@ -123,9 +123,9 @@ static const Common::ADParams detectionParams = {
0
};
-class SagaMetaEngine : public Common::AdvancedMetaEngine {
+class SagaMetaEngine : public AdvancedMetaEngine {
public:
- SagaMetaEngine() : Common::AdvancedMetaEngine(detectionParams) {}
+ SagaMetaEngine() : AdvancedMetaEngine(detectionParams) {}
virtual const char *getName() const {
return "Saga engine ["
@@ -154,7 +154,7 @@ public:
}
virtual bool hasFeature(MetaEngineFeature f) const;
- virtual bool createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const;
+ virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
virtual SaveStateList listSaves(const char *target) const;
virtual int getMaximumSaveSlot() const;
virtual void removeSaveState(const char *target, int slot) const;
@@ -178,7 +178,7 @@ bool Saga::SagaEngine::hasFeature(EngineFeature f) const {
(f == kSupportsSavingDuringRuntime);
}
-bool SagaMetaEngine::createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const {
+bool SagaMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
const Saga::SAGAGameDescription *gd = (const Saga::SAGAGameDescription *)desc;
if (gd) {
*engine = new Saga::SagaEngine(syst, gd);
diff --git a/engines/saga/detection_tables.h b/engines/saga/detection_tables.h
index 500d5d9fed..e9099141d6 100644
--- a/engines/saga/detection_tables.h
+++ b/engines/saga/detection_tables.h
@@ -192,7 +192,7 @@ static const SAGAGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformPC,
- Common::ADGF_DEMO
+ ADGF_DEMO
},
GID_ITE, // Game id
GF_OLD_ITE_DOS, // features
@@ -216,7 +216,7 @@ static const SAGAGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformMacintosh,
- Common::ADGF_DEMO
+ ADGF_DEMO
},
GID_ITE,
GF_WYRMKEEP | GF_SCENE_SUBSTITUTES | GF_MONO_MUSIC | GF_LE_VOICES,
@@ -241,7 +241,7 @@ static const SAGAGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformMacintosh,
- Common::ADGF_DEMO
+ ADGF_DEMO
},
GID_ITE,
GF_WYRMKEEP | GF_NON_INTERACTIVE | GF_LE_VOICES,
@@ -266,7 +266,7 @@ static const SAGAGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformWindows,
- Common::ADGF_DEMO
+ ADGF_DEMO
},
GID_ITE,
GF_WYRMKEEP | GF_SCENE_SUBSTITUTES,
@@ -291,7 +291,7 @@ static const SAGAGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformWindows,
- Common::ADGF_DEMO
+ ADGF_DEMO
},
GID_ITE,
GF_WYRMKEEP | GF_NON_INTERACTIVE | GF_8BIT_UNSIGNED_PCM,
@@ -323,7 +323,7 @@ static const SAGAGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformMacintosh,
- Common::ADGF_NO_FLAGS
+ ADGF_NO_FLAGS
},
GID_ITE,
GF_8BIT_UNSIGNED_PCM,
@@ -346,7 +346,7 @@ static const SAGAGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformMacintosh,
- Common::ADGF_NO_FLAGS
+ ADGF_NO_FLAGS
},
GID_ITE,
GF_WYRMKEEP,
@@ -377,7 +377,7 @@ static const SAGAGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformUnknown,
- Common::ADGF_NO_FLAGS
+ ADGF_NO_FLAGS
},
GID_ITE,
GF_WYRMKEEP,
@@ -406,7 +406,7 @@ static const SAGAGameDescription gameDescriptions[] = {
},
Common::IT_ITA,
Common::kPlatformUnknown,
- Common::ADGF_NO_FLAGS
+ ADGF_NO_FLAGS
},
GID_ITE,
GF_WYRMKEEP,
@@ -429,7 +429,7 @@ static const SAGAGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformPC,
- Common::ADGF_NO_FLAGS
+ ADGF_NO_FLAGS
},
GID_ITE,
GF_EXTRA_ITE_CREDITS,
@@ -452,7 +452,7 @@ static const SAGAGameDescription gameDescriptions[] = {
},
Common::IT_ITA,
Common::kPlatformPC,
- Common::ADGF_NO_FLAGS
+ ADGF_NO_FLAGS
},
GID_ITE,
0,
@@ -475,7 +475,7 @@ static const SAGAGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformPC,
- Common::ADGF_NO_FLAGS
+ ADGF_NO_FLAGS
},
GID_ITE,
0,
@@ -499,7 +499,7 @@ static const SAGAGameDescription gameDescriptions[] = {
},
Common::DE_DEU,
Common::kPlatformPC,
- Common::ADGF_NO_FLAGS
+ ADGF_NO_FLAGS
},
GID_ITE,
0,
@@ -525,7 +525,7 @@ static const SAGAGameDescription gameDescriptions[] = {
},
Common::DE_DEU,
Common::kPlatformPC,
- Common::ADGF_NO_FLAGS
+ ADGF_NO_FLAGS
},
GID_ITE,
GF_ITE_FLOPPY,
@@ -548,7 +548,7 @@ static const SAGAGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformPC,
- Common::ADGF_NO_FLAGS
+ ADGF_NO_FLAGS
},
GID_ITE,
GF_ITE_FLOPPY,
@@ -571,7 +571,7 @@ static const SAGAGameDescription gameDescriptions[] = {
},
Common::IT_ITA,
Common::kPlatformPC,
- Common::ADGF_NO_FLAGS
+ ADGF_NO_FLAGS
},
GID_ITE,
GF_ITE_FLOPPY,
@@ -603,7 +603,7 @@ static const SAGAGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformPC,
- Common::ADGF_DEMO
+ ADGF_DEMO
},
GID_IHNM,
GF_IHNM_DEMO,
@@ -634,7 +634,7 @@ static const SAGAGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformPC,
- Common::ADGF_NO_FLAGS
+ ADGF_NO_FLAGS
},
GID_IHNM,
0,
@@ -663,7 +663,7 @@ static const SAGAGameDescription gameDescriptions[] = {
},
Common::DE_DEU,
Common::kPlatformPC,
- Common::ADGF_NO_FLAGS
+ ADGF_NO_FLAGS
},
GID_IHNM,
0,
@@ -690,7 +690,7 @@ static const SAGAGameDescription gameDescriptions[] = {
},
Common::ES_ESP,
Common::kPlatformPC,
- Common::ADGF_NO_FLAGS
+ ADGF_NO_FLAGS
},
GID_IHNM,
0,
@@ -718,7 +718,7 @@ static const SAGAGameDescription gameDescriptions[] = {
},
Common::FR_FRA,
Common::kPlatformPC,
- Common::ADGF_NO_FLAGS
+ ADGF_NO_FLAGS
},
GID_IHNM,
0,
@@ -745,7 +745,7 @@ static const SAGAGameDescription gameDescriptions[] = {
},
Common::IT_ITA,
Common::kPlatformPC,
- Common::ADGF_NO_FLAGS
+ ADGF_NO_FLAGS
},
GID_IHNM,
0,
@@ -769,7 +769,7 @@ static const SAGAGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformMacintosh,
- Common::ADGF_NO_FLAGS
+ ADGF_NO_FLAGS
},
GID_IHNM,
0,
@@ -803,7 +803,7 @@ static const SAGAGameDescription gameDescriptions[] = {
},
Common::EN_ANY,
Common::kPlatformPC,
- Common::ADGF_NO_FLAGS
+ ADGF_NO_FLAGS
},
GID_FTA2,
0,
diff --git a/engines/saga/resource.cpp b/engines/saga/resource.cpp
index e2fe158c12..981238d3a3 100644
--- a/engines/saga/resource.cpp
+++ b/engines/saga/resource.cpp
@@ -35,7 +35,7 @@
#include "saga/scene.h"
#include "saga/sndres.h"
-#include "common/advancedDetector.h"
+#include "engines/advancedDetector.h"
namespace Saga {
diff --git a/engines/saga/resource_hrs.cpp b/engines/saga/resource_hrs.cpp
index e06d03c604..32d92531d8 100644
--- a/engines/saga/resource_hrs.cpp
+++ b/engines/saga/resource_hrs.cpp
@@ -37,7 +37,7 @@
#include "saga/scene.h"
#include "saga/sndres.h"
-#include "common/advancedDetector.h"
+#include "engines/advancedDetector.h"
#include "common/endian.h"
namespace Saga {
diff --git a/engines/saga/resource_res.cpp b/engines/saga/resource_res.cpp
index ca3c2a7ae0..8de5529540 100644
--- a/engines/saga/resource_res.cpp
+++ b/engines/saga/resource_res.cpp
@@ -35,7 +35,7 @@
#include "saga/scene.h"
#include "saga/sndres.h"
-#include "common/advancedDetector.h"
+#include "engines/advancedDetector.h"
namespace Saga {
diff --git a/engines/saga/resource_rsc.cpp b/engines/saga/resource_rsc.cpp
index 8176d6ec02..17b330ea5e 100644
--- a/engines/saga/resource_rsc.cpp
+++ b/engines/saga/resource_rsc.cpp
@@ -35,7 +35,7 @@
#include "saga/scene.h"
#include "saga/sndres.h"
-#include "common/advancedDetector.h"
+#include "engines/advancedDetector.h"
namespace Saga {
diff --git a/engines/saga/saga.h b/engines/saga/saga.h
index f323e9617d..9f6b0d814b 100644
--- a/engines/saga/saga.h
+++ b/engines/saga/saga.h
@@ -34,9 +34,7 @@
#include "saga/gfx.h"
#include "saga/list.h"
-namespace Common {
struct ADGameFileDescription;
-}
namespace Saga {
@@ -603,7 +601,7 @@ public:
const GamePatchDescription *getPatchDescriptions() const;
- const Common::ADGameFileDescription *getFilesDescriptions() const;
+ const ADGameFileDescription *getFilesDescriptions() const;
const Common::Rect &getDisplayClip() const { return _displayClip;}
Common::Error loadGameState(int slot);