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authorEugene Sandulenko2007-09-01 15:03:44 +0000
committerEugene Sandulenko2007-09-01 15:03:44 +0000
commit2d729927c59f6a380a6671b21d5809ff321467da (patch)
tree56ae51dc412db2d6f3718946741367a34c00fa25 /engines/saga
parent7f08865ec5f6ff350282a219cdccd26714f33f59 (diff)
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Do not decode frames beyond maxFrames to avoid any potential issues
svn-id: r28788
Diffstat (limited to 'engines/saga')
-rw-r--r--engines/saga/animation.cpp6
1 files changed, 5 insertions, 1 deletions
diff --git a/engines/saga/animation.cpp b/engines/saga/animation.cpp
index 4dd24cb422..64e8b0a9c1 100644
--- a/engines/saga/animation.cpp
+++ b/engines/saga/animation.cpp
@@ -829,8 +829,12 @@ int Anim::fillFrameOffsets(AnimationData *anim, bool reallyFill) {
readS._bigEndian = !_vm->isBigEndian(); // RLE has inversion BE<>LE
while (!readS.eos()) {
- if (reallyFill && currentFrame <= anim->maxFrame)
+ if (reallyFill) {
anim->frameOffsets[currentFrame] = readS.pos();
+
+ if (currentFrame == anim->maxFrame)
+ break;
+ }
currentFrame++;
// For some strange reason, the animation header is in little