diff options
author | Filippos Karapetis | 2007-05-29 12:55:17 +0000 |
---|---|---|
committer | Filippos Karapetis | 2007-05-29 12:55:17 +0000 |
commit | 438ba78387fdffa63b2f1724a55c2a69a12ad4bc (patch) | |
tree | b4bc3412918ee3718cdfc0ef43bccce7e9756f2e /engines/saga | |
parent | c87cf11c76548b953fc6b4ad13e4a69925c07704 (diff) | |
download | scummvm-rg350-438ba78387fdffa63b2f1724a55c2a69a12ad4bc.tar.gz scummvm-rg350-438ba78387fdffa63b2f1724a55c2a69a12ad4bc.tar.bz2 scummvm-rg350-438ba78387fdffa63b2f1724a55c2a69a12ad4bc.zip |
Corrected actor walk speed in IHNM
svn-id: r27003
Diffstat (limited to 'engines/saga')
-rw-r--r-- | engines/saga/actor.cpp | 8 | ||||
-rw-r--r-- | engines/saga/actor.h | 2 |
2 files changed, 7 insertions, 3 deletions
diff --git a/engines/saga/actor.cpp b/engines/saga/actor.cpp index e92eb1307c..4c81bede8b 100644 --- a/engines/saga/actor.cpp +++ b/engines/saga/actor.cpp @@ -1409,11 +1409,13 @@ void Actor::handleActions(int msec, bool setup) { if(_vm->getGameType() == GType_ITE) speed = (ACTOR_LMULT * 2 * actor->_screenScale + 63) / 256; else - speed = (72 * actor->_screenScale + 128) / 256; + speed = (ACTOR_SPEED * actor->_screenScale + 128) >> 8; - if (speed < 1) { + if (speed < 1) speed = 1; - } + + if(_vm->getGameType() == GType_IHNM) + speed = speed / 2; if ((actor->_actionDirection == kDirUp) || (actor->_actionDirection == kDirDown)) { addDelta.y = clamp(-speed, delta.y, speed); diff --git a/engines/saga/actor.h b/engines/saga/actor.h index d6ca4c4f41..bc18259f70 100644 --- a/engines/saga/actor.h +++ b/engines/saga/actor.h @@ -50,6 +50,8 @@ class HitZone; #define ACTOR_LMULT 4 +#define ACTOR_SPEED 72 + #define ACTOR_CLIMB_SPEED 8 #define ACTOR_COLLISION_WIDTH 32 |