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authorFilippos Karapetis2009-08-17 18:25:51 +0000
committerFilippos Karapetis2009-08-17 18:25:51 +0000
commit4a4ae3382501da9fbd9dc25f502336d55308ca5f (patch)
tree29a2015ae581c293b7619a3f7f88b5778170dca6 /engines/saga
parent4b9bfe2013b3b6da5e34326e3bbdb3795539f94b (diff)
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Put back the code for playing external digital music, used by the MIDI enhancement project, which was removed in rev. #43480
svn-id: r43485
Diffstat (limited to 'engines/saga')
-rw-r--r--engines/saga/music.cpp16
1 files changed, 15 insertions, 1 deletions
diff --git a/engines/saga/music.cpp b/engines/saga/music.cpp
index 1e2a404a62..8ca946a127 100644
--- a/engines/saga/music.cpp
+++ b/engines/saga/music.cpp
@@ -271,11 +271,25 @@ void Music::play(uint32 resourceId, MusicFlags flags) {
realTrackNumber = resourceId + 1;
}
+ // Try to open standalone digital track
+ char trackName[2][16];
+ sprintf(trackName[0], "track%d", realTrackNumber);
+ sprintf(trackName[1], "track%02d", realTrackNumber);
+ Audio::AudioStream *stream = 0;
+ for (int i = 0; i < 2; ++i) {
+ stream = Audio::AudioStream::openStreamFile(trackName[i], 0, 0, (flags == MUSIC_LOOP) ? 0 : 1);
+ if (stream) {
+ _mixer->playInputStream(Audio::Mixer::kMusicSoundType, &_musicHandle, stream);
+ _digitalMusic = true;
+ return;
+ }
+ }
+
if (_vm->getGameId() == GID_ITE) {
if (resourceId >= 9 && resourceId <= 34) {
if (_digitalMusicContext != NULL) {
loopStart = 0;
- // fix ITE sunstatm/sunspot score
+ // Fix ITE sunstatm/sunspot score
if (resourceId == MUSIC_SUNSPOT)
loopStart = 4 * 18727;