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authorMax Horn2010-04-12 09:14:17 +0000
committerMax Horn2010-04-12 09:14:17 +0000
commita1840bd5732473e3144857c74716ec2d6e4338c2 (patch)
tree97a63044cc6cf8617172af41857b6e19fa324d20 /engines/saga
parent9191b9d5289b99b197fee8b9234080d03d2194c3 (diff)
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AUDIO: Rename Mixer::playInputStream to playStream
svn-id: r48637
Diffstat (limited to 'engines/saga')
-rw-r--r--engines/saga/music.cpp6
-rw-r--r--engines/saga/sound.cpp2
2 files changed, 4 insertions, 4 deletions
diff --git a/engines/saga/music.cpp b/engines/saga/music.cpp
index 55ced7fff5..23568853aa 100644
--- a/engines/saga/music.cpp
+++ b/engines/saga/music.cpp
@@ -280,7 +280,7 @@ void Music::play(uint32 resourceId, MusicFlags flags) {
for (int i = 0; i < 2; ++i) {
stream = Audio::SeekableAudioStream::openStreamFile(trackName[i]);
if (stream) {
- _mixer->playInputStream(Audio::Mixer::kMusicSoundType, &_musicHandle,
+ _mixer->playStream(Audio::Mixer::kMusicSoundType, &_musicHandle,
Audio::makeLoopingAudioStream(stream, (flags == MUSIC_LOOP) ? 0 : 1));
_digitalMusic = true;
return;
@@ -343,13 +343,13 @@ void Music::play(uint32 resourceId, MusicFlags flags) {
if (audioStream) {
debug(2, "Playing digitized music");
if (loopStart) {
- _mixer->playInputStream(Audio::Mixer::kMusicSoundType, &_musicHandle,
+ _mixer->playStream(Audio::Mixer::kMusicSoundType, &_musicHandle,
new Audio::SubLoopingAudioStream(audioStream,
(flags == MUSIC_LOOP ? 0 : 1),
Audio::Timestamp(0, loopStart, audioStream->getRate()),
audioStream->getLength()));
} else {
- _mixer->playInputStream(Audio::Mixer::kMusicSoundType, &_musicHandle,
+ _mixer->playStream(Audio::Mixer::kMusicSoundType, &_musicHandle,
Audio::makeLoopingAudioStream(audioStream, (flags == MUSIC_LOOP ? 0 : 1)));
}
_digitalMusic = true;
diff --git a/engines/saga/sound.cpp b/engines/saga/sound.cpp
index c369ec169f..811ee709f7 100644
--- a/engines/saga/sound.cpp
+++ b/engines/saga/sound.cpp
@@ -102,7 +102,7 @@ void Sound::playSoundBuffer(Audio::SoundHandle *handle, const SoundBuffer &buffe
}
if (stream != NULL)
- _mixer->playInputStream(soundType, handle, Audio::makeLoopingAudioStream(stream, loop ? 0 : 1), -1, volume);
+ _mixer->playStream(soundType, handle, Audio::makeLoopingAudioStream(stream, loop ? 0 : 1), -1, volume);
}
void Sound::playSound(SoundBuffer &buffer, int volume, bool loop) {