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authorFilippos Karapetis2008-12-31 11:46:21 +0000
committerFilippos Karapetis2008-12-31 11:46:21 +0000
commitcae6bdac08b9deefe269c59b0d6455df8351876c (patch)
tree0429f8d5271c50d67eff7447ad35884282352626 /engines/saga
parent82b9ace2e218dbeffbcbca6327a623d347ff2678 (diff)
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Preliminary Shorten audio support for SAGA 2 games. It's still very wrong and needs further work, but it's a start
svn-id: r35626
Diffstat (limited to 'engines/saga')
-rw-r--r--engines/saga/saga.cpp1
-rw-r--r--engines/saga/sndres.cpp10
2 files changed, 5 insertions, 6 deletions
diff --git a/engines/saga/saga.cpp b/engines/saga/saga.cpp
index ae708fd2cf..f6249a7d0f 100644
--- a/engines/saga/saga.cpp
+++ b/engines/saga/saga.cpp
@@ -300,6 +300,7 @@ Common::Error SagaEngine::go() {
syncSoundSettings();
} else {
_framesEsc = 0;
+ //_sndRes->playVoice(0); // SAGA 2 sound test
_scene->startScene();
}
diff --git a/engines/saga/sndres.cpp b/engines/saga/sndres.cpp
index 5cf0b0a90f..243202cb6b 100644
--- a/engines/saga/sndres.cpp
+++ b/engines/saga/sndres.cpp
@@ -38,7 +38,7 @@
#include "sound/wave.h"
#include "sound/adpcm.h"
#include "sound/aiff.h"
-//#include "sound/shorten.h"
+#include "sound/shorten.h"
#include "sound/audiostream.h"
namespace Saga {
@@ -370,12 +370,11 @@ bool SndRes::load(ResourceContext *context, uint32 resourceId, SoundBuffer &buff
}
break;
case kSoundShorten:
- /*
if (Audio::loadShortenFromStream(readS, size, rate, flags)) {
buffer.frequency = rate;
- buffer.sampleBits = 16;
- buffer.stereo = ((flags & Audio::Mixer::FLAG_STEREO) != 0);
- buffer.isSigned = false;
+ buffer.sampleBits = (flags & Audio::Mixer::FLAG_16BITS) ? 16 : 8;
+ buffer.stereo = flags & Audio::Mixer::FLAG_STEREO;
+ buffer.isSigned = !(flags & Audio::Mixer::FLAG_UNSIGNED);
buffer.size = size;
if (onlyHeader) {
buffer.buffer = NULL;
@@ -385,7 +384,6 @@ bool SndRes::load(ResourceContext *context, uint32 resourceId, SoundBuffer &buff
}
result = true;
}
- */
break;
case kSoundMP3:
case kSoundOGG: