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authorFilippos Karapetis2007-06-12 22:47:12 +0000
committerFilippos Karapetis2007-06-12 22:47:12 +0000
commitee78a7427bce0b8a127560a4a8140e56902d18c6 (patch)
tree15915522ae145516de6de5d6e50f3bc76edc894a /engines/saga
parent3b7b86947623cdc0f88eb4727abff7dc29cca8a0 (diff)
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Fixed several colors and fonts in IHNM
svn-id: r27382
Diffstat (limited to 'engines/saga')
-rw-r--r--engines/saga/actor.cpp2
-rw-r--r--engines/saga/interface.cpp68
-rw-r--r--engines/saga/saga.h4
3 files changed, 55 insertions, 19 deletions
diff --git a/engines/saga/actor.cpp b/engines/saga/actor.cpp
index ee35ba5a85..27a563696b 100644
--- a/engines/saga/actor.cpp
+++ b/engines/saga/actor.cpp
@@ -2262,7 +2262,7 @@ void Actor::actorSpeech(uint16 actorId, const char **strings, int stringsCount,
_activeSpeech.actorsCount = 1;
_activeSpeech.actorIds[0] = actorId;
_activeSpeech.speechColor[0] = actor->_speechColor;
- _activeSpeech.outlineColor[0] = (_vm->getGameType() == GType_ITE ? kITEColorBlack : kIHNMColorBlack);
+ _activeSpeech.outlineColor[0] = _vm->KnownColor2ColorId(kKnownColorBlack);
_activeSpeech.sampleResourceId = sampleResourceId;
_activeSpeech.playing = false;
_activeSpeech.slowModeCharIndex = 0;
diff --git a/engines/saga/interface.cpp b/engines/saga/interface.cpp
index 7fa18630ab..cff9262d2a 100644
--- a/engines/saga/interface.cpp
+++ b/engines/saga/interface.cpp
@@ -1561,7 +1561,10 @@ void Interface::drawStatusBar() {
textPoint.x = _vm->getDisplayInfo().statusXOffset + (_vm->getDisplayInfo().statusWidth - stringWidth) / 2;
textPoint.y = _vm->getDisplayInfo().statusYOffset + _vm->getDisplayInfo().statusTextY;
- _vm->_font->textDraw(kKnownFontSmall, backBuffer, _statusText, textPoint, color, 0, kFontNormal);
+ if (_vm->getGameType() == GType_ITE)
+ _vm->_font->textDraw(kKnownFontSmall, backBuffer, _statusText, textPoint, color, 0, kFontNormal);
+ else
+ _vm->_font->textDraw(kKnownFontVerb, backBuffer, _statusText, textPoint, color, 0, kFontNormal);
if (_saveReminderState > 0) {
rect.left = _vm->getDisplayInfo().saveReminderXOffset;
@@ -1775,8 +1778,10 @@ void Interface::drawInventory(Surface *backBuffer) {
}
_mainPanel.calcPanelButtonRect(&_mainPanel.buttons[i], rect);
- // TODO: Different colour for IHNM, probably.
- backBuffer->drawRect(rect, kITEColorDarkGrey);
+ if (_vm->getGameType() == GType_ITE)
+ backBuffer->drawRect(rect, kITEColorDarkGrey);
+ else
+ backBuffer->drawRect(rect, kIHNMColorBlack);
if (ci < _inventoryCount) {
obj = _vm->_actor->getObj(_inventory[ci]);
@@ -1807,7 +1812,7 @@ void Interface::drawButtonBox(Surface *ds, const Rect& rect, ButtonKind kind, bo
switch (kind ) {
case kSlider:
cornerColor = 0x8b;
- frameColor = kITEColorBlack;
+ frameColor = (_vm->getGameType() == GType_ITE) ? kITEColorBlack : kIHNMColorBlack;
fillColor = kITEColorLightBlue96;
odl = kITEColorDarkBlue8a;
our = kITEColorLightBlue92;
@@ -1831,7 +1836,7 @@ void Interface::drawButtonBox(Surface *ds, const Rect& rect, ButtonKind kind, bo
break;
default:
cornerColor = 0x8b;
- frameColor = kITEColorBlack;
+ frameColor = (_vm->getGameType() == GType_ITE) ? kITEColorBlack : kIHNMColorBlack;
solidColor = fillColor = kITEColorLightBlue96;
odl = kITEColorDarkBlue8a;
our = kITEColorLightBlue94;
@@ -2050,9 +2055,13 @@ bool Interface::converseAddText(const char *text, int strId, int replyId, byte r
for (i = len; i >= 0; i--) {
c = _converseWorkString[i];
-
- if ((c == ' ' || c == '\0') && (_vm->_font->getStringWidth(kKnownFontSmall, _converseWorkString, i, kFontNormal) <= _vm->getDisplayInfo().converseMaxTextWidth)) {
- break;
+
+ if (_vm->getGameType() == GType_ITE) {
+ if ((c == ' ' || c == '\0') && (_vm->_font->getStringWidth(kKnownFontSmall, _converseWorkString, i, kFontNormal) <= _vm->getDisplayInfo().converseMaxTextWidth))
+ break;
+ } else {
+ if ((c == ' ' || c == '\0') && (_vm->_font->getStringWidth(kKnownFontVerb, _converseWorkString, i, kFontNormal) <= _vm->getDisplayInfo().converseMaxTextWidth))
+ break;
}
}
if (i < 0) {
@@ -2128,13 +2137,22 @@ void Interface::converseDisplayTextLines(Surface *ds) {
assert(_conversePanel.buttonsCount >= 6);
- bulletForegnd = kITEColorGreen;
- bulletBackgnd = kITEColorBlack;
+ if (_vm->getGameType() == GType_ITE) {
+ bulletForegnd = kITEColorGreen;
+ bulletBackgnd = kITEColorBlack;
+ } else {
+ bulletForegnd = kITEColorBrightWhite;
+ bulletBackgnd = kIHNMColorBlack;
+ bullet[0] = '>'; // different bullet in IHNM
+ }
rect.moveTo(_conversePanel.x + _conversePanel.buttons[0].xOffset,
_conversePanel.y + _conversePanel.buttons[0].yOffset);
- ds->drawRect(rect, kITEColorDarkGrey); //fill bullet place
+ if (_vm->getGameType() == GType_ITE)
+ ds->drawRect(rect, kITEColorDarkGrey); //fill bullet place
+ else
+ ds->drawRect(rect, kIHNMColorBlack); //fill bullet place
for (int i = 0; i < _vm->getDisplayInfo().converseTextLines; i++) {
relPos = _converseStartPos + i;
@@ -2144,11 +2162,21 @@ void Interface::converseDisplayTextLines(Surface *ds) {
}
if (_conversePos >= 0 && _converseText[_conversePos].stringNum == _converseText[relPos].stringNum) {
- foregnd = kITEColorBrightWhite;
- backgnd = (!_vm->leftMouseButtonPressed()) ? kITEColorDarkGrey : kITEColorGrey;
+ if (_vm->getGameType() == GType_ITE) {
+ foregnd = kITEColorBrightWhite;
+ backgnd = (!_vm->leftMouseButtonPressed()) ? kITEColorDarkGrey : kITEColorGrey;
+ } else {
+ foregnd = kIHNMColorRed;
+ backgnd = (!_vm->leftMouseButtonPressed()) ? kIHNMColorRed : kIHNMColorRed;
+ }
} else {
- foregnd = kITEColorBlue;
- backgnd = kITEColorDarkGrey;
+ if (_vm->getGameType() == GType_ITE) {
+ foregnd = kITEColorBlue;
+ backgnd = kITEColorDarkGrey;
+ } else {
+ foregnd = kITEColorBrightWhite;
+ backgnd = kIHNMColorBlack;
+ }
}
_conversePanel.calcPanelButtonRect(&_conversePanel.buttons[i], rect);
@@ -2161,11 +2189,17 @@ void Interface::converseDisplayTextLines(Surface *ds) {
textPoint.x = rect.left - 6;
textPoint.y = rect.top;
- _vm->_font->textDraw(kKnownFontSmall, ds, bullet, textPoint, bulletForegnd, bulletBackgnd, (FontEffectFlags)(kFontShadow | kFontDontmap));
+ if (_vm->getGameType() == GType_ITE)
+ _vm->_font->textDraw(kKnownFontSmall, ds, bullet, textPoint, bulletForegnd, bulletBackgnd, (FontEffectFlags)(kFontShadow | kFontDontmap));
+ else
+ _vm->_font->textDraw(kKnownFontVerb, ds, bullet, textPoint, bulletForegnd, bulletBackgnd, (FontEffectFlags)(kFontShadow | kFontDontmap));
}
textPoint.x = rect.left + 1;
textPoint.y = rect.top;
- _vm->_font->textDraw(kKnownFontSmall, ds, str, textPoint, foregnd, kITEColorBlack, kFontShadow);
+ if (_vm->getGameType() == GType_ITE)
+ _vm->_font->textDraw(kKnownFontSmall, ds, str, textPoint, foregnd, kITEColorBlack, kFontShadow);
+ else
+ _vm->_font->textDraw(kKnownFontVerb, ds, str, textPoint, foregnd, kIHNMColorBlack, kFontShadow);
}
if (_converseStartPos != 0) {
diff --git a/engines/saga/saga.h b/engines/saga/saga.h
index b596d2c2a1..b4eba6e314 100644
--- a/engines/saga/saga.h
+++ b/engines/saga/saga.h
@@ -422,7 +422,9 @@ enum ColorId {
kITEColorGreen = 0xba,
kIHNMColorBlack = 0xfa,
- kIHNMColorPortrait = 0xfe
+ kIHNMColorPortrait = 0xfe,
+ kIHNMColorWhite = 0x20,
+ kIHNMColorRed = 0x11
};
enum KnownColor {