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author | Filippos Karapetis | 2008-12-21 23:43:12 +0000 |
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committer | Filippos Karapetis | 2008-12-21 23:43:12 +0000 |
commit | f3db2bf1c33c763cd8fb998c23af908fabc3487d (patch) | |
tree | da4d9ea42e701f7e135f3cc60f61f28f142811a5 /engines/saga | |
parent | f66bd9c57b4e7ec7342cc3642b6ab73567296411 (diff) | |
download | scummvm-rg350-f3db2bf1c33c763cd8fb998c23af908fabc3487d.tar.gz scummvm-rg350-f3db2bf1c33c763cd8fb998c23af908fabc3487d.tar.bz2 scummvm-rg350-f3db2bf1c33c763cd8fb998c23af908fabc3487d.zip |
Added some more stubs for FTA2
svn-id: r35475
Diffstat (limited to 'engines/saga')
-rw-r--r-- | engines/saga/actor.cpp | 5 | ||||
-rw-r--r-- | engines/saga/interface.cpp | 5 | ||||
-rw-r--r-- | engines/saga/introproc_fta2.cpp | 69 | ||||
-rw-r--r-- | engines/saga/module.mk | 1 | ||||
-rw-r--r-- | engines/saga/saga.cpp | 24 | ||||
-rw-r--r-- | engines/saga/scene.cpp | 23 | ||||
-rw-r--r-- | engines/saga/scene.h | 3 | ||||
-rw-r--r-- | engines/saga/script.cpp | 5 |
8 files changed, 126 insertions, 9 deletions
diff --git a/engines/saga/actor.cpp b/engines/saga/actor.cpp index 765692292b..4f97f32189 100644 --- a/engines/saga/actor.cpp +++ b/engines/saga/actor.cpp @@ -1029,6 +1029,11 @@ bool Actor::getSpriteParams(CommonObjectData *commonObjectData, int &frameNumber } void Actor::drawActors() { + // Do nothing for SAGA2 games for now + if (_vm->isSaga2()) { + return; + } + if (_vm->_anim->hasCutaway()) { drawSpeech(); return; diff --git a/engines/saga/interface.cpp b/engines/saga/interface.cpp index 5d28611139..c1c3b4a1d7 100644 --- a/engines/saga/interface.cpp +++ b/engines/saga/interface.cpp @@ -161,6 +161,11 @@ Interface::Interface(SagaEngine *vm) : _vm(vm) { _verbTypeToPanelButton[i] = NULL; } + // Do nothing for SAGA2 games for now + if (_vm->isSaga2()) { + return; + } + for (i = 0; i < _mainPanel.buttonsCount; i++) { if (_mainPanel.buttons[i].type == kPanelButtonVerb) { _verbTypeToPanelButton[_mainPanel.buttons[i].id] = &_mainPanel.buttons[i]; diff --git a/engines/saga/introproc_fta2.cpp b/engines/saga/introproc_fta2.cpp new file mode 100644 index 0000000000..2b7172594e --- /dev/null +++ b/engines/saga/introproc_fta2.cpp @@ -0,0 +1,69 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +// "Faery Tale Adventure II: Halls of the Dead" Intro sequence scene procedures + +#include "saga/saga.h" +#include "saga/scene.h" + +#include "sound/mixer.h" +#include "graphics/video/smk_player.h" + +namespace Saga { + +class MoviePlayerSMK : Graphics::SMKPlayer { +protected: + virtual void setPalette(byte *pal); +public: + MoviePlayerSMK(Audio::Mixer *mixer); + virtual ~MoviePlayerSMK(void); +}; + +MoviePlayerSMK::MoviePlayerSMK(Audio::Mixer *mixer) + : SMKPlayer(mixer) { + debug(0, "Creating SMK cutscene player"); +} + +MoviePlayerSMK::~MoviePlayerSMK(void) { + closeFile(); +} + +void MoviePlayerSMK::setPalette(byte *pal) { + // TODO +} + +int Scene::FTA2StartProc() { + // STUB + + MoviePlayerSMK *smkPlayer = new MoviePlayerSMK(_vm->_mixer); + + delete smkPlayer; + + _vm->quitGame(); + + return !SUCCESS; +} + +} // End of namespace Saga diff --git a/engines/saga/module.mk b/engines/saga/module.mk index e124e642a9..93198055a6 100644 --- a/engines/saga/module.mk +++ b/engines/saga/module.mk @@ -16,6 +16,7 @@ MODULE_OBJS := \ interface.o \ introproc_ihnm.o \ introproc_ite.o \ + introproc_fta2.o \ isomap.o \ itedata.o \ music.o \ diff --git a/engines/saga/saga.cpp b/engines/saga/saga.cpp index c8604ce6c0..61fa29ecd1 100644 --- a/engines/saga/saga.cpp +++ b/engines/saga/saga.cpp @@ -176,18 +176,22 @@ Common::Error SagaEngine::init() { // TODO: implement differences for SAGA2 if (!isSaga2()) { _sndRes = new SndRes(this); - _events = new Events(this); + } + + _events = new Events(this); + + if (!isSaga2()) { _font = new Font(this); _sprite = new Sprite(this); _anim = new Anim(this); - _script = new Script(this); - _interface = new Interface(this); // requires script module } - + + _script = new Script(this); + _interface = new Interface(this); // requires script module _scene = new Scene(this); + _actor = new Actor(this); if (!isSaga2()) { - _actor = new Actor(this); _palanim = new PalAnim(this); if (getGameId() == GID_ITE) { _isoMap = new IsoMap(this); @@ -225,12 +229,16 @@ Common::Error SagaEngine::init() { // Initialize system specific sound _sound = new Sound(this, _mixer); - _interface->converseInit(); - _script->setVerb(_script->getVerbType(kVerbWalkTo)); + if (!isSaga2()) { + _interface->converseInit(); + _script->setVerb(_script->getVerbType(kVerbWalkTo)); + } _music->setVolume(_musicVolume, 1); - _gfx->initPalette(); + if (!isSaga2()) { + _gfx->initPalette(); + } if (_voiceFilesExist) { if (getGameId() == GID_IHNM) { diff --git a/engines/saga/scene.cpp b/engines/saga/scene.cpp index b1e239677c..086ec4be4c 100644 --- a/engines/saga/scene.cpp +++ b/engines/saga/scene.cpp @@ -140,6 +140,13 @@ Scene::Scene(SagaEngine *vm) : _vm(vm) { uint32 resourceId; int i; + // Do nothing for SAGA2 games for now + if (_vm->isSaga2()) { + _inGame = false; + _sceneLoaded = false; + return; + } + // Load scene module resource context _sceneContext = _vm->_resource->getContext(GAME_RESOURCEFILE); if (_sceneContext == NULL) { @@ -220,6 +227,11 @@ Scene::Scene(SagaEngine *vm) : _vm(vm) { } Scene::~Scene() { + // Do nothing for SAGA2 games for now + if (_vm->isSaga2()) { + return; + } + delete _actionMap; delete _objectMap; free(_sceneLUT); @@ -277,6 +289,12 @@ void Scene::startScene() { case GID_IHNM: IHNMStartProc(); break; + case GID_DINO: + // TODO + break; + case GID_FTA2: + FTA2StartProc(); + break; default: error("Scene::start(): Error: Can't start game... gametype not supported"); break; @@ -1146,6 +1164,11 @@ void Scene::processSceneResources() { } void Scene::draw() { + // Do nothing for SAGA2 games for now + if (_vm->isSaga2()) { + return; + } + if (_sceneDescription.flags & kSceneFlagISO) { _vm->_isoMap->adjustScroll(false); _vm->_isoMap->draw(); diff --git a/engines/saga/scene.h b/engines/saga/scene.h index 43b8779e10..96f88c3789 100644 --- a/engines/saga/scene.h +++ b/engines/saga/scene.h @@ -408,9 +408,10 @@ class Scene { TextList _textList; private: + int ITEStartProc(); int IHNMStartProc(); int IHNMCreditsProc(); - int ITEStartProc(); + int FTA2StartProc(); void IHNMLoadCutaways(); bool checkKey(); diff --git a/engines/saga/script.cpp b/engines/saga/script.cpp index a8391464fe..e369edabde 100644 --- a/engines/saga/script.cpp +++ b/engines/saga/script.cpp @@ -85,6 +85,11 @@ Script::Script(SagaEngine *vm) : _vm(vm) { error("Script::Script() resource context not found"); } + // Do nothing for SAGA2 games for now + if (_vm->isSaga2()) { + return; + } + debug(3, "Loading module LUT from resource %i", _vm->getResourceDescription()->moduleLUTResourceId); _vm->_resource->loadResource(resourceContext, _vm->getResourceDescription()->moduleLUTResourceId, resourcePointer, resourceLength); |