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authorAlexander Tkachev2016-07-27 17:51:00 +0600
committerAlexander Tkachev2016-07-27 17:51:00 +0600
commit35883517994efbcef9b5eb429b3888235745dea8 (patch)
tree4d91db6b3a5cf1cb7775526f39981ffca2554d31 /engines/savestate.h
parent6b21b1f89365bd77494940ec918212069238cc70 (diff)
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WAGE: Refine saveGame() once more
_resourceId is added to entities, so saveGame() can access these ids and save them.
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