diff options
author | Filippos Karapetis | 2009-03-25 22:37:08 +0000 |
---|---|---|
committer | Filippos Karapetis | 2009-03-25 22:37:08 +0000 |
commit | 58a66cb3cd7f3582343ea5771cfc6fecdf87b05a (patch) | |
tree | 599b621b862d331502c46556b76d76bdedf974fc /engines/sci/detection.cpp | |
parent | 1a5f531d23d454d953a76e805c7f3d3289ed4d8a (diff) | |
download | scummvm-rg350-58a66cb3cd7f3582343ea5771cfc6fecdf87b05a.tar.gz scummvm-rg350-58a66cb3cd7f3582343ea5771cfc6fecdf87b05a.tar.bz2 scummvm-rg350-58a66cb3cd7f3582343ea5771cfc6fecdf87b05a.zip |
Use the default kernel vocabulary names for SCI1 games, instead of reading the unreliable (in SCI1 games) 999.voc resource. KQ5 and EcoQuest 1 now work properly, and all other SCI1 games seem to be unaffected and working with this change. If there's any SCI1 game with different kernel vocabulary names, we can add special flags to it to our detector, so this change fixes more than it breaks :)
svn-id: r39694
Diffstat (limited to 'engines/sci/detection.cpp')
0 files changed, 0 insertions, 0 deletions