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authorFilippos Karapetis2010-11-09 19:37:42 +0000
committerFilippos Karapetis2010-11-09 19:37:42 +0000
commit1a85ce8e036a292b3d2569d8044b787e76ce48f9 (patch)
treeef6a631b35fa012598d89323b2e63cc7fa3a2c85 /engines/sci/detection_tables.h
parent45f4f84e03320cdcac569405b6209b5e763f0bdf (diff)
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SCI: Some slight work on SCI3
- Enabled the SCI3 game entries for testing purposes - The resource manager is initialized fully now (with a slight hack) - Added a hack for the demo of Shivers 2 (which seemingly has no scripts or vocabularies) - The engine will stop before parsing any game scripts in SCI3 games, and opens the console for resource manager-related functionality svn-id: r54167
Diffstat (limited to 'engines/sci/detection_tables.h')
-rw-r--r--engines/sci/detection_tables.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sci/detection_tables.h b/engines/sci/detection_tables.h
index 79acbf41b7..669cff57b0 100644
--- a/engines/sci/detection_tables.h
+++ b/engines/sci/detection_tables.h
@@ -26,7 +26,7 @@
namespace Sci {
// SCI3 games have a different script format (in CSC files) and are currently unsupported
-//#define ENABLE_SCI3_GAMES
+#define ENABLE_SCI3_GAMES
#define FANMADE_L(name, resMapMd5, resMapSize, resMd5, resSize, lang) \
{"sci-fanmade", name, { \