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author | Filippos Karapetis | 2010-11-09 19:37:42 +0000 |
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committer | Filippos Karapetis | 2010-11-09 19:37:42 +0000 |
commit | 1a85ce8e036a292b3d2569d8044b787e76ce48f9 (patch) | |
tree | ef6a631b35fa012598d89323b2e63cc7fa3a2c85 /engines/sci/detection_tables.h | |
parent | 45f4f84e03320cdcac569405b6209b5e763f0bdf (diff) | |
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SCI: Some slight work on SCI3
- Enabled the SCI3 game entries for testing purposes
- The resource manager is initialized fully now (with a slight hack)
- Added a hack for the demo of Shivers 2 (which seemingly has no
scripts or vocabularies)
- The engine will stop before parsing any game scripts in SCI3 games,
and opens the console for resource manager-related functionality
svn-id: r54167
Diffstat (limited to 'engines/sci/detection_tables.h')
-rw-r--r-- | engines/sci/detection_tables.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sci/detection_tables.h b/engines/sci/detection_tables.h index 79acbf41b7..669cff57b0 100644 --- a/engines/sci/detection_tables.h +++ b/engines/sci/detection_tables.h @@ -26,7 +26,7 @@ namespace Sci { // SCI3 games have a different script format (in CSC files) and are currently unsupported -//#define ENABLE_SCI3_GAMES +#define ENABLE_SCI3_GAMES #define FANMADE_L(name, resMapMd5, resMapSize, resMd5, resSize, lang) \ {"sci-fanmade", name, { \ |