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authorFilippos Karapetis2010-11-09 22:01:12 +0000
committerFilippos Karapetis2010-11-09 22:01:12 +0000
commit581a090204becdf7dbf73ecbc7cccdda105651a7 (patch)
treecf3a98ff11fe367b10c5a58262b19eff30fb1ad9 /engines/sci/detection_tables.h
parenta537ddb614ddbdbb2508420146ad867d93836f04 (diff)
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SCI3: Removed detection and any possible support of Shivers 2
Shivers 2 doesn't contain SCI scripts. The whole game logic has been reimplemented from SCI in native code placed in DLL files. Each room has its own DLL file, and some SCI functions have been reimplemented/rewritten for this purpose in native code. The game and demo have all the resources of a SCI game, apart from the SCI scripts themselves. Thus, they cannot be directly supported, unless their whole room logic is rewritten from scratch, which classifies Shivers 2 as "not SCI" svn-id: r54173
Diffstat (limited to 'engines/sci/detection_tables.h')
-rw-r--r--engines/sci/detection_tables.h12
1 files changed, 10 insertions, 2 deletions
diff --git a/engines/sci/detection_tables.h b/engines/sci/detection_tables.h
index 669cff57b0..a54db69e67 100644
--- a/engines/sci/detection_tables.h
+++ b/engines/sci/detection_tables.h
@@ -2922,7 +2922,15 @@ static const struct ADGameDescription SciGameDescriptions[] = {
AD_LISTEND},
Common::EN_ANY, Common::kPlatformWindows, ADGF_DEMO, GUIO_NONE },
-#ifdef ENABLE_SCI3_GAMES
+ // Shivers 2 doesn't contain SCI scripts. The whole game logic has
+ // been reimplemented from SCI in native code placed in DLL files.
+ // Each room has its own DLL file, and some SCI functions have been
+ // reimplemented/rewritten for this purpose in native code. The
+ // game and demo have all the resources of a SCI game, apart from
+ // the SCI scripts themselves. Thus, they cannot be directly
+ // supported, unless their whole room logic is rewritten from
+ // scratch, which classifies Shivers 2 as "not SCI"
+#if 0
// Shivers2 - English Windows Demo
// Executable scanning reports "3.000.000"
@@ -2940,7 +2948,7 @@ static const struct ADGameDescription SciGameDescriptions[] = {
AD_LISTEND},
Common::EN_ANY, Common::kPlatformWindows, 0, GUIO_NOSPEECH },
-#endif //ENABLE_SCI3_GAMES
+#endif
#endif // ENABLE_SCI32