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authorWillem Jan Palenstijn2013-04-18 23:37:54 +0200
committerWillem Jan Palenstijn2013-05-08 20:46:44 +0200
commit02c5cc75a7cb8885d2a0fa141fbc0e763c5b31a0 (patch)
tree72b64a67ebeca41e9b83593da80850e848a99e2e /engines/sci/engine/features.cpp
parent1539023834a2ad7cf8942711d60983891a10a82a (diff)
parent1e200620d673af4acdd2d128ed6e390df001aacf (diff)
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Merge branch 'master'
Conflicts: configure base/plugins.cpp
Diffstat (limited to 'engines/sci/engine/features.cpp')
-rw-r--r--engines/sci/engine/features.cpp42
1 files changed, 23 insertions, 19 deletions
diff --git a/engines/sci/engine/features.cpp b/engines/sci/engine/features.cpp
index b3cfee873c..22c0a1479d 100644
--- a/engines/sci/engine/features.cpp
+++ b/engines/sci/engine/features.cpp
@@ -26,6 +26,7 @@
#include "sci/engine/selector.h"
#include "sci/engine/vm.h"
+#include "common/config-manager.h"
#include "common/file.h"
namespace Sci {
@@ -42,6 +43,9 @@ GameFeatures::GameFeatures(SegManager *segMan, Kernel *kernel) : _segMan(segMan)
_sci2StringFunctionType = kSci2StringFunctionUninitialized;
#endif
_usesCdTrack = Common::File::exists("cdaudio.map");
+ if (!ConfMan.getBool("use_cdaudio"))
+ _usesCdTrack = false;
+ _forceDOSTracks = false;
}
reg_t GameFeatures::getDetectionAddr(const Common::String &objName, Selector slc, int methodNum) {
@@ -70,11 +74,11 @@ bool GameFeatures::autoDetectSoundType() {
// Look up the script address
reg_t addr = getDetectionAddr("Sound", SELECTOR(play));
- if (!addr.segment)
+ if (!addr.getSegment())
return false;
- uint16 offset = addr.offset;
- Script *script = _segMan->getScript(addr.segment);
+ uint16 offset = addr.getOffset();
+ Script *script = _segMan->getScript(addr.getSegment());
uint16 intParam = 0xFFFF;
bool foundTarget = false;
@@ -217,11 +221,11 @@ bool GameFeatures::autoDetectLofsType(Common::String gameSuperClassName, int met
// Look up the script address
reg_t addr = getDetectionAddr(gameSuperClassName.c_str(), -1, methodNum);
- if (!addr.segment)
+ if (!addr.getSegment())
return false;
- uint16 offset = addr.offset;
- Script *script = _segMan->getScript(addr.segment);
+ uint16 offset = addr.getOffset();
+ Script *script = _segMan->getScript(addr.getSegment());
while (true) {
int16 opparams[4];
@@ -316,11 +320,11 @@ bool GameFeatures::autoDetectGfxFunctionsType(int methodNum) {
// Look up the script address
reg_t addr = getDetectionAddr("Rm", SELECTOR(overlay), methodNum);
- if (!addr.segment)
+ if (!addr.getSegment())
return false;
- uint16 offset = addr.offset;
- Script *script = _segMan->getScript(addr.segment);
+ uint16 offset = addr.getOffset();
+ Script *script = _segMan->getScript(addr.getSegment());
while (true) {
int16 opparams[4];
@@ -470,11 +474,11 @@ bool GameFeatures::autoDetectSci21KernelType() {
// Look up the script address
reg_t addr = getDetectionAddr("Sound", SELECTOR(play));
- if (!addr.segment)
+ if (!addr.getSegment())
return false;
- uint16 offset = addr.offset;
- Script *script = _segMan->getScript(addr.segment);
+ uint16 offset = addr.getOffset();
+ Script *script = _segMan->getScript(addr.getSegment());
while (true) {
int16 opparams[4];
@@ -546,11 +550,11 @@ bool GameFeatures::autoDetectSci21StringFunctionType() {
// Look up the script address
reg_t addr = getDetectionAddr("Str", SELECTOR(size));
- if (!addr.segment)
+ if (!addr.getSegment())
return false;
- uint16 offset = addr.offset;
- Script *script = _segMan->getScript(addr.segment);
+ uint16 offset = addr.getOffset();
+ Script *script = _segMan->getScript(addr.getSegment());
while (true) {
int16 opparams[4];
@@ -583,11 +587,11 @@ bool GameFeatures::autoDetectMoveCountType() {
// Look up the script address
reg_t addr = getDetectionAddr("Motion", SELECTOR(doit));
- if (!addr.segment)
+ if (!addr.getSegment())
return false;
- uint16 offset = addr.offset;
- Script *script = _segMan->getScript(addr.segment);
+ uint16 offset = addr.getOffset();
+ Script *script = _segMan->getScript(addr.getSegment());
bool foundTarget = false;
while (true) {
@@ -639,7 +643,7 @@ MoveCountType GameFeatures::detectMoveCountType() {
}
bool GameFeatures::useAltWinGMSound() {
- if (g_sci && g_sci->getPlatform() == Common::kPlatformWindows && g_sci->isCD()) {
+ if (g_sci && g_sci->getPlatform() == Common::kPlatformWindows && g_sci->isCD() && !_forceDOSTracks) {
SciGameId id = g_sci->getGameId();
return (id == GID_ECOQUEST ||
id == GID_JONES ||