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author | Colin Snover | 2017-07-07 11:30:07 -0500 |
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committer | Colin Snover | 2017-07-07 13:28:54 -0500 |
commit | 07d6ffd989ce89e52c6381d8c9a2c53ffaa7e05e (patch) | |
tree | f6c1673105ceb475d099e972e9ae465425e40f1d /engines/sci/engine/features.h | |
parent | 90cd56e4b6f008c9dbb3f9d1b34bca4a786c40ac (diff) | |
download | scummvm-rg350-07d6ffd989ce89e52c6381d8c9a2c53ffaa7e05e.tar.gz scummvm-rg350-07d6ffd989ce89e52c6381d8c9a2c53ffaa7e05e.tar.bz2 scummvm-rg350-07d6ffd989ce89e52c6381d8c9a2c53ffaa7e05e.zip |
SCI32: Force General MIDI for games that support nothing else
* MGDX has only GM music;
* KQ7 1.x's AdLib data is incomplete, so is not usable even though
it is partially there
Fixes Trac#9789.
Diffstat (limited to 'engines/sci/engine/features.h')
-rw-r--r-- | engines/sci/engine/features.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/engines/sci/engine/features.h b/engines/sci/engine/features.h index 4a5b9ebb22..41a4b6014b 100644 --- a/engines/sci/engine/features.h +++ b/engines/sci/engine/features.h @@ -229,6 +229,11 @@ public: bool useAltWinGMSound(); /** + * Checks if the game only supports General MIDI for music playback. + */ + bool generalMidiOnly(); + + /** * Forces DOS soundtracks in Windows CD versions when the user hasn't * selected a MIDI output device */ |