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author | Colin Snover | 2017-06-16 16:32:16 -0500 |
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committer | Colin Snover | 2017-06-18 21:42:58 -0500 |
commit | d556dcc57bf50a03d81ab7a1ef59a9e5758465bf (patch) | |
tree | 977a4935fdff18a022860871475a40af25c01e95 /engines/sci/engine/features.h | |
parent | 733eaeb499bb39f75e7dd218df4c71b06b7e1610 (diff) | |
download | scummvm-rg350-d556dcc57bf50a03d81ab7a1ef59a9e5758465bf.tar.gz scummvm-rg350-d556dcc57bf50a03d81ab7a1ef59a9e5758465bf.tar.bz2 scummvm-rg350-d556dcc57bf50a03d81ab7a1ef59a9e5758465bf.zip |
SCI: Switch SCI2 games to use Audio32
Upon investigation of Sound code across SCI32 games, it was
determined that there are actually (at least) 3 different
revisions, not just a single SCI2.1 version. This patch only
changes the parts of Sound code that are relevant to the correct
use of Audio32.
Fixes Trac#9736, Trac#9756, Trac#9767, Trac#9791.
Diffstat (limited to 'engines/sci/engine/features.h')
-rw-r--r-- | engines/sci/engine/features.h | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/engines/sci/engine/features.h b/engines/sci/engine/features.h index 08611981cf..4a5b9ebb22 100644 --- a/engines/sci/engine/features.h +++ b/engines/sci/engine/features.h @@ -102,11 +102,8 @@ public: case GID_SQ6: return true; case GID_KQ7: - case GID_QFG4: - // (1) KQ7 1.51 (SCI2.1early) uses the non-standard attenuation, but + // KQ7 1.51 (SCI2.1early) uses the non-standard attenuation, but // 2.00b (SCI2.1mid) does not - // (2) QFG4 CD is SCI2.1early; QFG4 floppy is SCI2 and does not use - // the SCI2.1 audio system return getSciVersion() == SCI_VERSION_2_1_EARLY; default: return false; |