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author | Martin Kiewitz | 2010-07-31 22:45:38 +0000 |
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committer | Martin Kiewitz | 2010-07-31 22:45:38 +0000 |
commit | d5e4efa0258ff27b48dd4ce5bb12bc05787098cb (patch) | |
tree | 92e69ea37f3e76a395d4e0e4075fb1f02e4af758 /engines/sci/engine/features.h | |
parent | 4b9df2203f065293ac4067f76fd58afe87d4e3c8 (diff) | |
download | scummvm-rg350-d5e4efa0258ff27b48dd4ce5bb12bc05787098cb.tar.gz scummvm-rg350-d5e4efa0258ff27b48dd4ce5bb12bc05787098cb.tar.bz2 scummvm-rg350-d5e4efa0258ff27b48dd4ce5bb12bc05787098cb.zip |
SCI: fix lofs autodetection
makes polish lsl1 work (its game superclass name got translated, so no "Game" object available) - bug #3037194 thx to dam-soft for his patient help
svn-id: r51557
Diffstat (limited to 'engines/sci/engine/features.h')
-rw-r--r-- | engines/sci/engine/features.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sci/engine/features.h b/engines/sci/engine/features.h index 167c207437..755054fb25 100644 --- a/engines/sci/engine/features.h +++ b/engines/sci/engine/features.h @@ -103,7 +103,7 @@ public: private: reg_t getDetectionAddr(const Common::String &objName, Selector slc, int methodNum = -1); - bool autoDetectLofsType(int methodNum); + bool autoDetectLofsType(Common::String gameSuperClassName, int methodNum); bool autoDetectGfxFunctionsType(int methodNum = -1); bool autoDetectSoundType(); bool autoDetectMoveCountType(); |