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authorAndre Heider2009-02-25 21:43:57 +0000
committerAndre Heider2009-02-25 21:43:57 +0000
commit9af7fba681fa1f0b48ec7c8d13305404b5f82efb (patch)
treed0674187220786687c4ac014c216ea898aa55ab2 /engines/sci/engine/game.cpp
parent1786ecabbf567b60cf628d0235b52b5343c013ad (diff)
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reintroduce game_start_time (removed it in r38701), since the interpreter can be restarted and it can be retrieved via script function (eg. LSL3 about box)
svn-id: r38888
Diffstat (limited to 'engines/sci/engine/game.cpp')
-rw-r--r--engines/sci/engine/game.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/sci/engine/game.cpp b/engines/sci/engine/game.cpp
index 5b73fc80e0..e2ca19b51f 100644
--- a/engines/sci/engine/game.cpp
+++ b/engines/sci/engine/game.cpp
@@ -764,7 +764,8 @@ int game_init(EngineState *s) {
sys_string_acquire(s->sys_strings, SYS_STRING_PARSER_BASE, "parser-base", MAX_PARSER_BASE);
s->parser_base = make_reg(s->sys_strings_segment, SYS_STRING_PARSER_BASE);
- s->last_wait_time = g_system->getMillis();
+ s->game_start_time = g_system->getMillis();
+ s->last_wait_time = s->game_start_time;
s->debug_mode = 0x0; // Disable all debugging
s->onscreen_console = 0; // No onscreen console unless explicitly requested