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authorWillem Jan Palenstijn2011-05-13 23:01:02 +0200
committerWillem Jan Palenstijn2011-05-13 23:09:04 +0200
commitc01fed7159c313680e55458efb6529d332ebc8b0 (patch)
tree1b995f0f191e9e14200f1295ab3c78228ce3409b /engines/sci/engine/gc.cpp
parent3ed095434f471d1cecde2f8c2c805f7d22aed572 (diff)
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SCI: Avoid incrementing lockers of deleted script
Having a deleted script with non-zero lockers had the side effect of making the deleted script re-appear in the GC's work list, including any (deleted) objects in the script. This should be the root cause of bugs #3299458 and #3295849, so also delete the workaround added for that in 35086fe1.
Diffstat (limited to 'engines/sci/engine/gc.cpp')
-rw-r--r--engines/sci/engine/gc.cpp9
1 files changed, 1 insertions, 8 deletions
diff --git a/engines/sci/engine/gc.cpp b/engines/sci/engine/gc.cpp
index b40677d4ed..2d71878bda 100644
--- a/engines/sci/engine/gc.cpp
+++ b/engines/sci/engine/gc.cpp
@@ -87,14 +87,7 @@ static void processWorkList(SegManager *segMan, WorklistManager &wm, const Commo
wm._worklist.pop_back();
if (reg.segment != stackSegment) { // No need to repeat this one
debugC(kDebugLevelGC, "[GC] Checking %04x:%04x", PRINT_REG(reg));
- // WORKAROUND: We only check for valid offsets here. Fixes bugs
- // #3299458 and #3295849.
- // FIXME: Where are these invalid offsets coming from? The check
- // below avoids a crash when examining invalid references, but the
- // root of the problem lies elsewhere. These shouldn't be in the
- // stack at all (unless these really are script bugs, in which case
- // we should just keep the sanity check).
- if (reg.segment < heap.size() && heap[reg.segment] && heap[reg.segment]->isValidOffset(reg.offset)) {
+ if (reg.segment < heap.size() && heap[reg.segment]) {
// Valid heap object? Find its outgoing references!
wm.pushArray(heap[reg.segment]->listAllOutgoingReferences(reg));
}