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authorColin Snover2016-06-25 14:19:47 -0500
committerColin Snover2016-06-26 12:42:58 -0500
commitcfda8b9ecd8a6e3c003abe533ea2e2981d8ba984 (patch)
tree1dd32560bd18981fa7cad096adc3f68c9f2758ca /engines/sci/engine/kernel.h
parentc5914eb80db79233766b2b6070ee92c637a18069 (diff)
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SCI32: Fix broken Remap implementation
Remap would crash SCI2.1early games with 19 remap slots, and did not actually work in most cases in SCI2.1mid+ games. The SCI16 implementation was moved to its own separate file but was otherwise touched as little as possible, so may still have similar problems to the SCI32 code. 1. Split SCI16 and SCI32 code into separate files 2. Use -32 prefixes for SCI32 code and no prefix for SCI16 code, where possible, to match other existing code 3. Avoid accidental corruption of values from the VM that may be valid when signed or larger than 8 bits 4. Added documentation 5. Add missing remap CelObj calls 6. Inline where possible in performance-critical code paths 7. Fix bad `matchColor` function, and move it from GfxPalette to GfxRemap32 since it is only used by GfxRemap32 8. Fix bad capitalisation in getCycleMap 9. Remove unnecessary initialisation of SingleRemaps 10. Update architecture to more closely mirror how SSCI worked 11. Clarify the purpose of each type of remap type (and associated variable names) 12. Split large `apply` function into smaller units 13. Fix buffer overrun when loading a SCI2.1early game with remap 14. Remove use of `#define` constants 15. Warn instead of crashing with an error on invalid input (to match SSCI more closely) 16. Change the collision avoidance mechanism between the RemapType enum and remap kernel functions 17. Add save/load function
Diffstat (limited to 'engines/sci/engine/kernel.h')
-rw-r--r--engines/sci/engine/kernel.h16
1 files changed, 8 insertions, 8 deletions
diff --git a/engines/sci/engine/kernel.h b/engines/sci/engine/kernel.h
index b269e9789d..1202982986 100644
--- a/engines/sci/engine/kernel.h
+++ b/engines/sci/engine/kernel.h
@@ -412,7 +412,7 @@ reg_t kPlatform(EngineState *s, int argc, reg_t *argv);
reg_t kTextColors(EngineState *s, int argc, reg_t *argv);
reg_t kTextFonts(EngineState *s, int argc, reg_t *argv);
reg_t kShow(EngineState *s, int argc, reg_t *argv);
-reg_t kRemapColors16(EngineState *s, int argc, reg_t *argv);
+reg_t kRemapColors(EngineState *s, int argc, reg_t *argv);
reg_t kDummy(EngineState *s, int argc, reg_t *argv);
reg_t kEmpty(EngineState *s, int argc, reg_t *argv);
reg_t kStub(EngineState *s, int argc, reg_t *argv);
@@ -482,13 +482,13 @@ reg_t kScrollWindowDestroy(EngineState *s, int argc, reg_t *argv);
reg_t kMulDiv(EngineState *s, int argc, reg_t *argv);
-reg_t kRemapColors(EngineState *s, int argc, reg_t *argv);
-reg_t kRemapOff(EngineState *s, int argc, reg_t *argv);
-reg_t kRemapByRange(EngineState *s, int argc, reg_t *argv);
-reg_t kRemapByPercent(EngineState *s, int argc, reg_t *argv);
-reg_t kRemapToGray(EngineState *s, int argc, reg_t *argv);
-reg_t kRemapToPercentGray(EngineState *s, int argc, reg_t *argv);
-reg_t kRemapSetNoMatchRange(EngineState *s, int argc, reg_t *argv);
+reg_t kRemapColors32(EngineState *s, int argc, reg_t *argv);
+reg_t kRemapColorsOff(EngineState *s, int argc, reg_t *argv);
+reg_t kRemapColorsByRange(EngineState *s, int argc, reg_t *argv);
+reg_t kRemapColorsByPercent(EngineState *s, int argc, reg_t *argv);
+reg_t kRemapColorsToGray(EngineState *s, int argc, reg_t *argv);
+reg_t kRemapColorsToPercentGray(EngineState *s, int argc, reg_t *argv);
+reg_t kRemapColorsBlockRange(EngineState *s, int argc, reg_t *argv);
reg_t kAddScreenItem(EngineState *s, int argc, reg_t *argv);
reg_t kUpdateScreenItem(EngineState *s, int argc, reg_t *argv);