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authorWillem Jan Palenstijn2017-05-27 20:26:57 +0200
committerWillem Jan Palenstijn2017-06-10 21:32:35 +0200
commite2e3f7c4c51e64df05b3252379bcc56f52b576dc (patch)
tree7ba3bb19a5309402e5fa0c218bffe4f4f7ced252 /engines/sci/engine/kernel.h
parent0f0ecff0b8b095205a3a1c9b9a133f283d1ad39b (diff)
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SCI: Move bpk/logkernel to main breakpoint infrastructure
This changes the syntax for bpk and logkernel: Enable breakpoint on kernel call: bpk FrameOut Enable logging for kernel call: bpk FrameOut log For backward compatibility this has an alias: logkernel FrameOut Removing a kernel call breakpoint is done with bp_del/bc now.
Diffstat (limited to 'engines/sci/engine/kernel.h')
-rw-r--r--engines/sci/engine/kernel.h7
1 files changed, 0 insertions, 7 deletions
diff --git a/engines/sci/engine/kernel.h b/engines/sci/engine/kernel.h
index bddfab531f..d1dce37e48 100644
--- a/engines/sci/engine/kernel.h
+++ b/engines/sci/engine/kernel.h
@@ -143,8 +143,6 @@ struct KernelFunction {
const SciWorkaroundEntry *workarounds;
KernelSubFunction *subFunctions;
uint16 subFunctionCount;
- bool debugLogging;
- bool debugBreakpoint;
};
class Kernel {
@@ -231,11 +229,6 @@ public:
*/
void loadKernelNames(GameFeatures *features);
- /**
- * Sets debug flags for a kernel function
- */
- bool debugSetFunction(const char *kernelName, int logging, int breakpoint);
-
private:
/**
* Loads the kernel selector names.