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| author | Max Horn | 2010-06-18 09:37:06 +0000 |
|---|---|---|
| committer | Max Horn | 2010-06-18 09:37:06 +0000 |
| commit | bb528d894cff2a6e249d6b7fe469fc86f048a894 (patch) | |
| tree | 774af1abee315f5f9c4cd8c084be20c7e7f33da1 /engines/sci/engine/kernel32.cpp | |
| parent | 8493edf0827f8c931b68ce35fe71718e3a3c176a (diff) | |
| download | scummvm-rg350-bb528d894cff2a6e249d6b7fe469fc86f048a894.tar.gz scummvm-rg350-bb528d894cff2a6e249d6b7fe469fc86f048a894.tar.bz2 scummvm-rg350-bb528d894cff2a6e249d6b7fe469fc86f048a894.zip | |
SCI: Rewrap some overlong comments
svn-id: r50012
Diffstat (limited to 'engines/sci/engine/kernel32.cpp')
| -rw-r--r-- | engines/sci/engine/kernel32.cpp | 36 |
1 files changed, 21 insertions, 15 deletions
diff --git a/engines/sci/engine/kernel32.cpp b/engines/sci/engine/kernel32.cpp index fb90cfb147..b317719252 100644 --- a/engines/sci/engine/kernel32.cpp +++ b/engines/sci/engine/kernel32.cpp @@ -378,12 +378,14 @@ void Kernel::setKernelNamesSci2() { } void Kernel::setKernelNamesSci21(GameFeatures *features) { - // Some SCI games use a modified SCI2 kernel table instead of the SCI2.1/SCI3 kernel table. - // The GK2 demo does this as well as at least one version of KQ7. We detect which version - // to use based on where kDoSound is called from Sound::play(). + // Some SCI games use a modified SCI2 kernel table instead of the + // SCI2.1/SCI3 kernel table. The GK2 demo does this as well as at + // least one version of KQ7. We detect which version to use based on + // where kDoSound is called from Sound::play(). - // This is interesting because they all have the same interpreter version (2.100.002), yet - // they would not be compatible with other games of the same interpreter. + // This is interesting because they all have the same interpreter + // version (2.100.002), yet they would not be compatible with other + // games of the same interpreter. if (features->detectSci21KernelType() == SCI_VERSION_2) { _kernelNames = Common::StringArray(sci2_default_knames, kKernelEntriesGk2Demo); @@ -399,7 +401,8 @@ void Kernel::setKernelNamesSci21(GameFeatures *features) { // SCI2 Kernel Functions reg_t kIsHiRes(EngineState *s, int argc, reg_t *argv) { - // Returns 0 if the screen width or height is less than 640 or 400, respectively. + // Returns 0 if the screen width or height is less than 640 or 400, + // respectively. if (g_system->getWidth() < 640 || g_system->getHeight() < 400) return make_reg(0, 0); @@ -606,8 +609,9 @@ reg_t kString(EngineState *s, int argc, reg_t *argv) { if (string1->getSize() < index1 + count) string1->setSize(index1 + count); - // Note: We're accessing from c_str() here because the string's size ignores - // the trailing 0 and therefore triggers an assert when doing string2[i + index2]. + // Note: We're accessing from c_str() here because the + // string's size ignores the trailing 0 and therefore + // triggers an assert when doing string2[i + index2]. for (uint16 i = 0; i < count; i++) string1->setValue(i + index1, string2[i + index2]); } @@ -793,8 +797,9 @@ reg_t kOnMe(EngineState *s, int argc, reg_t *argv) { uint16 itemX = readSelectorValue(s->_segMan, targetObject, SELECTOR(x)); uint16 itemY = readSelectorValue(s->_segMan, targetObject, SELECTOR(y)); - // If top and left are negative, we need to adjust coordinates by the item's x and y - // (e.g. happens in GK1, day 1, with detective Mosely's hotspot in his office) + // If top and left are negative, we need to adjust coordinates by + // the item's x and y (e.g. happens in GK1, day 1, with detective + // Mosely's hotspot in his office) if (nsRect.left < 0) nsRect.translate(itemX, 0); @@ -802,8 +807,8 @@ reg_t kOnMe(EngineState *s, int argc, reg_t *argv) { if (nsRect.top < 0) nsRect.translate(0, itemY); - // HACK: nsLeft and nsTop can be invalid, so try and fix them here using x and y - // (e.g. with the inventory screen in GK1) + // HACK: nsLeft and nsTop can be invalid, so try and fix them here + // using x and y (e.g. with the inventory screen in GK1) if (nsRect.left == itemY && nsRect.top == itemX) { // Swap the values, as they're inversed (eh???) nsRect.left = itemX; @@ -821,8 +826,8 @@ reg_t kOnMe(EngineState *s, int argc, reg_t *argv) { } reg_t kIsOnMe(EngineState *s, int argc, reg_t *argv) { - // Tests if the cursor is on the passed object, after adjusting the coordinates - // of the object according to the object's plane + // Tests if the cursor is on the passed object, after adjusting the + // coordinates of the object according to the object's plane uint16 x = argv[0].toUint16(); uint16 y = argv[1].toUint16(); @@ -848,7 +853,8 @@ reg_t kIsOnMe(EngineState *s, int argc, reg_t *argv) { planeTop = (planeTop * g_sci->_gfxScreen->getHeight()) / planeResY; planeLeft = (planeLeft * g_sci->_gfxScreen->getWidth()) / planeResX; - // Adjust the bounding rectangle of the object by the object's actual X, Y coordinates + // Adjust the bounding rectangle of the object by the object's + // actual X, Y coordinates itemY = ((itemY * g_sci->_gfxScreen->getHeight()) / planeResY); itemX = ((itemX * g_sci->_gfxScreen->getWidth()) / planeResX); itemY += planeTop; |
