aboutsummaryrefslogtreecommitdiff
path: root/engines/sci/engine/kmovement.cpp
diff options
context:
space:
mode:
authorFilippos Karapetis2009-10-09 17:41:59 +0000
committerFilippos Karapetis2009-10-09 17:41:59 +0000
commit14f8d50a62f400bd79459c202d14938c37285ac6 (patch)
tree4097f6045b6ffc53130947b211a09c62551ea643 /engines/sci/engine/kmovement.cpp
parenta38d6451ba2c9ee192747bb4e9d28269798f74b1 (diff)
downloadscummvm-rg350-14f8d50a62f400bd79459c202d14938c37285ac6.tar.gz
scummvm-rg350-14f8d50a62f400bd79459c202d14938c37285ac6.tar.bz2
scummvm-rg350-14f8d50a62f400bd79459c202d14938c37285ac6.zip
Moved actor movement detection in state.cpp, together with the other detections and rewrote it to work in a similar fashion to the other detections
svn-id: r44836
Diffstat (limited to 'engines/sci/engine/kmovement.cpp')
-rw-r--r--engines/sci/engine/kmovement.cpp54
1 files changed, 1 insertions, 53 deletions
diff --git a/engines/sci/engine/kmovement.cpp b/engines/sci/engine/kmovement.cpp
index dfdb02dd22..e71f4501a5 100644
--- a/engines/sci/engine/kmovement.cpp
+++ b/engines/sci/engine/kmovement.cpp
@@ -234,55 +234,6 @@ reg_t kInitBresen(EngineState *s, int argc, reg_t *argv) {
#define MOVING_ON_X (((axis == _K_BRESEN_AXIS_X)&&bi1) || dx)
#define MOVING_ON_Y (((axis == _K_BRESEN_AXIS_Y)&&bi1) || dy)
-enum Movecnt {
- IGNORE_MOVECNT,
- INCREMENT_MOVECNT,
- UNINITIALIZED
-};
-
-static Movecnt handle_movecnt = UNINITIALIZED; // FIXME: Avoid non-const global vars
-
-static int checksum_bytes(byte *data, int size) {
- int result = 0;
- int i;
-
- for (i = 0; i < size; i++) {
- result += *data;
- data++;
- }
-
- return result;
-}
-
-static void bresenham_autodetect(EngineState *s) {
- reg_t motionClass = s->_segMan->findObjectByName("Motion");
-
- if (!motionClass.isNull()) {
- Object *obj = s->_segMan->getObject(motionClass);
- reg_t fptr;
- byte *buf;
-
- if (obj == NULL) {
- warning("bresenham_autodetect failed");
- handle_movecnt = INCREMENT_MOVECNT; // Most games do this, so best guess
- return;
- }
-
- if (lookup_selector(s->_segMan, motionClass, s->_kernel->_selectorCache.doit, NULL, &fptr) != kSelectorMethod) {
- warning("bresenham_autodetect failed");
- handle_movecnt = INCREMENT_MOVECNT; // Most games do this, so best guess
- return;
- }
-
- buf = s->_segMan->getScript(fptr.segment)->_buf + fptr.offset;
- handle_movecnt = (getSciVersion() <= SCI_VERSION_01 || checksum_bytes(buf, 8) == 0x216) ? INCREMENT_MOVECNT : IGNORE_MOVECNT;
- printf("b-moveCnt action based on checksum: %s\n", handle_movecnt == IGNORE_MOVECNT ? "ignore" : "increment");
- } else {
- warning("bresenham_autodetect failed");
- handle_movecnt = INCREMENT_MOVECNT; // Most games do this, so best guess
- }
-}
-
reg_t kDoBresen(EngineState *s, int argc, reg_t *argv) {
SegManager *segMan = s->_segMan;
reg_t mover = argv[0];
@@ -298,9 +249,6 @@ reg_t kDoBresen(EngineState *s, int argc, reg_t *argv) {
if (getSciVersion() > SCI_VERSION_01)
signal &= ~_K_VIEW_SIG_FLAG_HIT_OBSTACLE;
- if (handle_movecnt == UNINITIALIZED)
- bresenham_autodetect(s);
-
PUT_SEL32(client, signal, make_reg(0, signal)); // This is a NOP for SCI0
oldx = x;
oldy = y;
@@ -317,7 +265,7 @@ reg_t kDoBresen(EngineState *s, int argc, reg_t *argv) {
//printf("movecnt %d, move speed %d\n", movcnt, max_movcnt);
- if (handle_movecnt) {
+ if (s->handleMoveCount()) {
if (max_movcnt > movcnt) {
++movcnt;
PUT_SEL32V(mover, b_movCnt, movcnt); // Needed for HQ1/Ogre?