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author | Willem Jan Palenstijn | 2015-02-14 15:20:23 +0100 |
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committer | Willem Jan Palenstijn | 2015-02-15 14:05:36 +0100 |
commit | 5028487038fd3572d68af3cd253fc28917245e63 (patch) | |
tree | 2eae0cb30478a7ab94ff075942e9c1044348da88 /engines/sci/engine/object.h | |
parent | 0018bb0f6f36fd1798ec92d2e7e6654e026fe19b (diff) | |
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SCI: Use sound resource priority by default for songs
SCI1 sound resources can have an embedded priority. We now use that by
default, unless an explicit DoSound/SetPriority call overrides it.
Thanks waltervn.
This fixes relative priority of songs in at least PQ3 room 29.
Also increase savegame version to 33.
Diffstat (limited to 'engines/sci/engine/object.h')
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