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authorMax Horn2009-03-14 01:44:53 +0000
committerMax Horn2009-03-14 01:44:53 +0000
commit150b38ffb74344eea6177e38f09da2780b2e2638 (patch)
treed8c8ee72def9dde726296be315168d8083404234 /engines/sci/engine/savegame.cfsml
parent0796c72e97e73a217214e4e905ac92d816e6afc9 (diff)
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SCI: Removed more dead code
svn-id: r39379
Diffstat (limited to 'engines/sci/engine/savegame.cfsml')
-rw-r--r--engines/sci/engine/savegame.cfsml11
1 files changed, 0 insertions, 11 deletions
diff --git a/engines/sci/engine/savegame.cfsml b/engines/sci/engine/savegame.cfsml
index a2e64c9a35..7e1e0e35be 100644
--- a/engines/sci/engine/savegame.cfsml
+++ b/engines/sci/engine/savegame.cfsml
@@ -48,8 +48,6 @@
namespace Sci {
-#define HUNK_TYPE_GFX_SNAPSHOT_STRING "g\n"
-
/* Missing:
** - SFXdriver
** - File input/output state (this is likely not to happen)
@@ -685,12 +683,6 @@ int read_SegManagerPtr(Common::SeekableReadStream *fh, SegManager **foo, const c
return 0;
}
-// This function is called to undo some strange stuff done in preparation
-// to writing a gamestate to disk
-void _gamestate_unfrob(EngineState *s) {
-}
-
-
int gamestate_save(EngineState *s, Common::WriteStream *fh, const char* savename) {
tm curTime;
g_system->getTimeAndDate(curTime);
@@ -728,8 +720,6 @@ int gamestate_save(EngineState *s, Common::WriteStream *fh, const char* savename
%CFSMLWRITE SavegameMetadata (&meta) INTO fh;
%CFSMLWRITE EngineState s INTO fh;
- _gamestate_unfrob(s);
-
return 0;
}
@@ -1028,7 +1018,6 @@ EngineState *gamestate_restore(EngineState *s, Common::SeekableReadStream *fh) {
%CFSMLREAD-ATOMIC EngineState retval FROM fh ERRVAR read_eof;
sfx_exit(&s->sound);
- _gamestate_unfrob(retval);
// Set exec stack base to zero
retval->execution_stack_base = 0;