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authorFilippos Karapetis2010-06-15 08:25:51 +0000
committerFilippos Karapetis2010-06-15 08:25:51 +0000
commit0ad3bedf9880b51e40459df4e33547bf234eeb4f (patch)
tree032cf38677dcf8bb371306d39ee1d87a297c2a79 /engines/sci/engine/savegame.cpp
parent9a1db3f77092f13829604701b419ffc38577388b (diff)
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Added a signature of the game itself inside saved games (the size of script 0, as well as the offset of the game object, which are unique for each game), to prevent users from loading saved games across different versions of the same game. In the cases where we can't load a saved game, throw a nice GUI dialog instead of a console warning
svn-id: r49687
Diffstat (limited to 'engines/sci/engine/savegame.cpp')
-rw-r--r--engines/sci/engine/savegame.cpp35
1 files changed, 33 insertions, 2 deletions
diff --git a/engines/sci/engine/savegame.cpp b/engines/sci/engine/savegame.cpp
index 89bfa5302d..155c5fad86 100644
--- a/engines/sci/engine/savegame.cpp
+++ b/engines/sci/engine/savegame.cpp
@@ -53,6 +53,8 @@
#include "sci/graphics/gui32.h"
#endif
+#include "gui/message.h"
+
namespace Sci {
@@ -307,6 +309,13 @@ static void sync_SavegameMetadata(Common::Serializer &s, SavegameMetadata &obj)
s.skip(4, VER(9), VER(9)); // obsolete: used to be game version
s.syncAsSint32LE(obj.savegame_date);
s.syncAsSint32LE(obj.savegame_time);
+ if (s.getVersion() < 22) {
+ obj.game_object_offset = 0;
+ obj.script0_size = 0;
+ } else {
+ s.syncAsUint16LE(obj.game_object_offset);
+ s.syncAsUint16LE(obj.script0_size);
+ }
}
void EngineState::saveLoadWithSerializer(Common::Serializer &s) {
@@ -862,6 +871,10 @@ int gamestate_save(EngineState *s, Common::WriteStream *fh, const char* savename
meta.savegame_date = ((curTime.tm_mday & 0xFF) << 24) | (((curTime.tm_mon + 1) & 0xFF) << 16) | ((curTime.tm_year + 1900) & 0xFFFF);
meta.savegame_time = ((curTime.tm_hour & 0xFF) << 16) | (((curTime.tm_min) & 0xFF) << 8) | ((curTime.tm_sec) & 0xFF);
+ Resource *script0 = g_sci->getResMan()->findResource(ResourceId(kResourceTypeScript, 0), false);
+ meta.script0_size = script0->size;
+ meta.game_object_offset = g_sci->getGameObject().offset;
+
if (s->executionStackBase) {
warning("Cannot save from below kernel function");
return 1;
@@ -892,15 +905,33 @@ void gamestate_restore(EngineState *s, Common::SeekableReadStream *fh) {
if ((meta.savegame_version < MINIMUM_SAVEGAME_VERSION) ||
(meta.savegame_version > CURRENT_SAVEGAME_VERSION)) {
+ /*
if (meta.savegame_version < MINIMUM_SAVEGAME_VERSION)
- warning("Old savegame version detected- can't load");
+ warning("Old savegame version detected, unable to load it");
else
- warning("Savegame version is %d- maximum supported is %0d", meta.savegame_version, CURRENT_SAVEGAME_VERSION);
+ warning("Savegame version is %d, maximum supported is %0d", meta.savegame_version, CURRENT_SAVEGAME_VERSION);
+ */
+
+ GUI::MessageDialog dialog("The format of this saved game is obsolete, unable to load it", "OK");
+ dialog.runModal();
s->r_acc = make_reg(0, 1); // signal failure
return;
}
+ if (meta.game_object_offset > 0 && meta.script0_size > 0) {
+ Resource *script0 = g_sci->getResMan()->findResource(ResourceId(kResourceTypeScript, 0), false);
+ if (script0->size != meta.script0_size || g_sci->getGameObject().offset != meta.game_object_offset) {
+ //warning("This saved game was created with a different version of the game, unable to load it");
+
+ GUI::MessageDialog dialog("This saved game was created with a different version of the game, unable to load it", "OK");
+ dialog.runModal();
+
+ s->r_acc = make_reg(0, 1); // signal failure
+ return;
+ }
+ }
+
if (meta.savegame_version >= 12) {
// We don't need the thumbnail here, so just read it and discard it
Graphics::Surface *thumbnail = new Graphics::Surface();