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authorFilippos Karapetis2009-05-30 17:53:12 +0000
committerFilippos Karapetis2009-05-30 17:53:12 +0000
commit15d5b8436e768674aeb2564d6f379e906fb0898c (patch)
treef382cdc13b652420c717aeb710c8da7534dedc47 /engines/sci/engine/savegame.cpp
parent2f90c8f398bf41ee571d31ce08dbf46d524cc592 (diff)
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Removed the "sfx_debuglog" command. Sound debug messages are now shown if kDebugLevelSound is specified
svn-id: r41039
Diffstat (limited to 'engines/sci/engine/savegame.cpp')
-rw-r--r--engines/sci/engine/savegame.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/engines/sci/engine/savegame.cpp b/engines/sci/engine/savegame.cpp
index c710a70bd2..f2e4e703a5 100644
--- a/engines/sci/engine/savegame.cpp
+++ b/engines/sci/engine/savegame.cpp
@@ -853,7 +853,6 @@ EngineState *gamestate_restore(EngineState *s, Common::SeekableReadStream *fh) {
retval->_sound._flags = s->_sound._flags;
retval->_sound._song = NULL;
retval->_sound._suspended = s->_sound._suspended;
- retval->_sound._debug = s->_sound._debug;
reconstruct_sounds(retval);
// Message state: