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author | Colin Snover | 2017-09-06 23:10:08 -0500 |
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committer | Colin Snover | 2017-09-08 16:02:32 -0500 |
commit | 6571111efca8ade4e958b31318ebb5026d30c1f5 (patch) | |
tree | 5d88211b6547ee3af6da0f91f73ab32a8e58e23a /engines/sci/engine/savegame.cpp | |
parent | 3ce5276b9cfe776fde752216b26b149e96543c1f (diff) | |
download | scummvm-rg350-6571111efca8ade4e958b31318ebb5026d30c1f5.tar.gz scummvm-rg350-6571111efca8ade4e958b31318ebb5026d30c1f5.tar.bz2 scummvm-rg350-6571111efca8ade4e958b31318ebb5026d30c1f5.zip |
SCI32: Detect KQ7 2.00b using platform-specific files
The GOG.com release is missing the AVIs used for the intro &
ending animations in Windows. I'm unaware of any substantive
differences between the DOS and Windows versions otherwise, so
just not allowing Windows to be selected as a platform when the
video files are missing seems like it should be fine. (Same thing
in the opposite direction for a case where the DOS Robot files
are missing, though I don't know of a specific case where that is
a thing with KQ7 2.00b.)
Diffstat (limited to 'engines/sci/engine/savegame.cpp')
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