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author | Filippos Karapetis | 2010-06-14 08:36:52 +0000 |
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committer | Filippos Karapetis | 2010-06-14 08:36:52 +0000 |
commit | cfdbfaa28eb29cb17185d3d3d1ddde8c89a369c1 (patch) | |
tree | 14a22812a24961c16da27de73b1b6056b367f9a5 /engines/sci/engine/savegame.cpp | |
parent | 58487da20bf0115cfdefc2769c831c64b22d524c (diff) | |
download | scummvm-rg350-cfdbfaa28eb29cb17185d3d3d1ddde8c89a369c1.tar.gz scummvm-rg350-cfdbfaa28eb29cb17185d3d3d1ddde8c89a369c1.tar.bz2 scummvm-rg350-cfdbfaa28eb29cb17185d3d3d1ddde8c89a369c1.zip |
SCI: Limit the screen refresh rate to 60fps
svn-id: r49647
Diffstat (limited to 'engines/sci/engine/savegame.cpp')
-rw-r--r-- | engines/sci/engine/savegame.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/sci/engine/savegame.cpp b/engines/sci/engine/savegame.cpp index 8c743189d7..a7310d2b6a 100644 --- a/engines/sci/engine/savegame.cpp +++ b/engines/sci/engine/savegame.cpp @@ -877,6 +877,7 @@ void gamestate_restore(EngineState *s, Common::SeekableReadStream *fh) { // Time state: s->lastWaitTime = g_system->getMillis(); s->gameStartTime = g_system->getMillis(); + s->_screenUpdateTime = g_system->getMillis(); #ifdef USE_OLD_MUSIC_FUNCTIONS s->_sound._it = NULL; |