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author | Filippos Karapetis | 2010-06-08 21:21:19 +0000 |
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committer | Filippos Karapetis | 2010-06-08 21:21:19 +0000 |
commit | eafc63e57266d690b177bf34fa593e37d8cf320f (patch) | |
tree | 0a4541607c76c2111eb658218fd9cb86b44aa00f /engines/sci/engine/savegame.cpp | |
parent | 6474eaa1b293b24db51d2a14ef345c7c853a26e1 (diff) | |
download | scummvm-rg350-eafc63e57266d690b177bf34fa593e37d8cf320f.tar.gz scummvm-rg350-eafc63e57266d690b177bf34fa593e37d8cf320f.tar.bz2 scummvm-rg350-eafc63e57266d690b177bf34fa593e37d8cf320f.zip |
Cleanup
svn-id: r49521
Diffstat (limited to 'engines/sci/engine/savegame.cpp')
-rw-r--r-- | engines/sci/engine/savegame.cpp | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/engines/sci/engine/savegame.cpp b/engines/sci/engine/savegame.cpp index d6111146bd..8dedf3bae9 100644 --- a/engines/sci/engine/savegame.cpp +++ b/engines/sci/engine/savegame.cpp @@ -856,9 +856,6 @@ void gamestate_restore(EngineState *s, Common::SeekableReadStream *fh) { s->_sound.sfx_exit(); #endif - // Set exec stack base to zero - s->execution_stack_base = 0; - // Now copy all current state information #ifdef USE_OLD_MUSIC_FUNCTIONS |